首次提交
This commit is contained in:
35
Assets/Scripts/UI/Bag/BagGearItem.Designer.cs
generated
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35
Assets/Scripts/UI/Bag/BagGearItem.Designer.cs
generated
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@@ -0,0 +1,35 @@
|
||||
/**本脚本为自动生成,每次生成会覆盖!请勿手动修改,生成插件文档及项目地址:https://git.whoot.com/whoot-games/whoot.fguieditorplugin**/
|
||||
|
||||
|
||||
using FairyGUI;
|
||||
using FairyGUI.Utils;
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||||
using NBC;
|
||||
|
||||
namespace NBF
|
||||
{
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||||
public partial class BagGearItem
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||||
{
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||||
public const string URL = "ui://hxr7rc7pnzfp1n";
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||||
|
||||
public Controller Have;
|
||||
public GTextField TextTitle;
|
||||
public GTextField TextDesc;
|
||||
public GButton BtnClose;
|
||||
public GImage Quality;
|
||||
public GLoader TagIcon;
|
||||
|
||||
public override void ConstructFromXML(XML xml)
|
||||
{
|
||||
base.ConstructFromXML(xml);
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||||
|
||||
Have = GetController("Have");
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||||
TextTitle = (GTextField)GetChild("TextTitle");
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||||
TextDesc = (GTextField)GetChild("TextDesc");
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||||
BtnClose = (GButton)GetChild("BtnClose");
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Quality = (GImage)GetChild("Quality");
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||||
TagIcon = (GLoader)GetChild("TagIcon");
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OnInited();
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UILanguage.TrySetComponentLanguage(this);
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||||
}
|
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}
|
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}
|
||||
2
Assets/Scripts/UI/Bag/BagGearItem.Designer.cs.meta
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2
Assets/Scripts/UI/Bag/BagGearItem.Designer.cs.meta
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@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 3958da30a5539fd40bf58bf9f7af003f
|
||||
61
Assets/Scripts/UI/Bag/BagGearItem.cs
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61
Assets/Scripts/UI/Bag/BagGearItem.cs
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@@ -0,0 +1,61 @@
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||||
// 本脚本只在不存在时会生成一次。组件逻辑写在当前脚本内。已存在不会再次生成覆盖
|
||||
|
||||
using System;
|
||||
using UnityEngine;
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||||
using FairyGUI;
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||||
using Fantasy;
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||||
using NBC;
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||||
using NBF.Utils;
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|
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namespace NBF
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||||
{
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public partial class BagGearItem : GButton
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||||
{
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public Action<long, long> OnCloseAction;
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public ItemBindData BindData { get; private set; }
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public ItemInfo ItemInfo { get; private set; }
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||||
|
||||
public long RigId { get; private set; }
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||||
|
||||
private void OnInited()
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{
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BtnClose.onClick.Set(OnClose);
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}
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private void OnClose(EventContext context)
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||||
{
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OnCloseAction?.Invoke(ItemInfo.Id, RigId);
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context.StopPropagation();
|
||||
}
|
||||
|
||||
/// <summary>
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||||
/// 设置数据
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/// </summary>
|
||||
/// <param name="item">主物体</param>
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||||
/// <param name="bindData">可以装配的配件</param>
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/// <param name="bind">已绑定的配件</param>
|
||||
public void SetData(ItemInfo item, ItemBindData bindData, ItemInfo bind = null)
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||||
{
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||||
ItemInfo = item;
|
||||
BindData = bindData;
|
||||
Have.selectedIndex = bind != null ? 1 : 0;
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||||
|
||||
if (bind != null)
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||||
{
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||||
RigId = bind.Id;
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||||
this.SetIcon(bind.ConfigId);
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||||
TextTitle.text = bind.ConfigId.GetName();
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Quality.SetQuality(bind.Config.Quality);
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// TextTitle.SetTitleQuality(bind.Config.Quality);
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TextDesc.text = bind.ConfigId.GetDesc();
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||||
}
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else
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||||
{
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RigId = 0;
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TextTitle.text = bindData.Type.ToString();
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// TextTitle.SetTitleQuality(0);
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TextDesc.text = bindData.Optional ? "非必要组件" : "必要组件";
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||||
}
|
||||
}
|
||||
}
|
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}
|
||||
2
Assets/Scripts/UI/Bag/BagGearItem.cs.meta
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2
Assets/Scripts/UI/Bag/BagGearItem.cs.meta
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@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 2a5f9858996c9ba4797aa38de40bb8b7
|
||||
27
Assets/Scripts/UI/Bag/BagItem.Designer.cs
generated
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27
Assets/Scripts/UI/Bag/BagItem.Designer.cs
generated
Normal file
@@ -0,0 +1,27 @@
|
||||
/**本脚本为自动生成,每次生成会覆盖!请勿手动修改,生成插件文档及项目地址:https://git.whoot.com/whoot-games/whoot.fguieditorplugin**/
|
||||
|
||||
|
||||
using FairyGUI;
|
||||
using FairyGUI.Utils;
|
||||
using NBC;
|
||||
|
||||
namespace NBF
|
||||
{
|
||||
public partial class BagItem
|
||||
{
|
||||
public const string URL = "ui://hxr7rc7puq3a1h";
|
||||
|
||||
public GImage back;
|
||||
public GImage Quality;
|
||||
|
||||
public override void ConstructFromXML(XML xml)
|
||||
{
|
||||
base.ConstructFromXML(xml);
|
||||
|
||||
back = (GImage)GetChild("back");
|
||||
Quality = (GImage)GetChild("Quality");
|
||||
OnInited();
|
||||
UILanguage.TrySetComponentLanguage(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
2
Assets/Scripts/UI/Bag/BagItem.Designer.cs.meta
Normal file
2
Assets/Scripts/UI/Bag/BagItem.Designer.cs.meta
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@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 3fa85a75ea9865f438ee246e23aefc66
|
||||
49
Assets/Scripts/UI/Bag/BagItem.cs
Normal file
49
Assets/Scripts/UI/Bag/BagItem.cs
Normal file
@@ -0,0 +1,49 @@
|
||||
// 本脚本只在不存在时会生成一次。组件逻辑写在当前脚本内。已存在不会再次生成覆盖
|
||||
|
||||
using UnityEngine;
|
||||
using FairyGUI;
|
||||
using Fantasy;
|
||||
using Fantasy.Async;
|
||||
using NBC;
|
||||
using NBF.Utils;
|
||||
using Log = NBC.Log;
|
||||
|
||||
namespace NBF
|
||||
{
|
||||
public partial class BagItem : GButton
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||||
{
|
||||
public ItemInfo ItemInfo;
|
||||
|
||||
// private string iconStr;
|
||||
|
||||
private void OnInited()
|
||||
{
|
||||
onDragStart.Add(DragStart);
|
||||
// Oncl
|
||||
}
|
||||
|
||||
|
||||
private void DragStart(EventContext context)
|
||||
{
|
||||
context.PreventDefault();
|
||||
DragDropManager.inst.StartDrag(this, this.icon, this.icon, (int)context.data);
|
||||
// icon = string.Empty;
|
||||
}
|
||||
|
||||
public virtual void SetData(ItemInfo itemInfo)
|
||||
{
|
||||
draggable = false;
|
||||
ItemInfo = itemInfo;
|
||||
title = itemInfo.ConfigId.GetName();
|
||||
this.SetIcon(itemInfo.ConfigId);
|
||||
Quality.SetQuality(ItemInfo.Config.Quality);
|
||||
this.SetTitleQuality(ItemInfo.Config.Quality);
|
||||
// iconStr = icon;
|
||||
}
|
||||
|
||||
public void UpdateIcon()
|
||||
{
|
||||
this.SetIcon(ItemInfo.ConfigId);
|
||||
}
|
||||
}
|
||||
}
|
||||
2
Assets/Scripts/UI/Bag/BagItem.cs.meta
Normal file
2
Assets/Scripts/UI/Bag/BagItem.cs.meta
Normal file
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 23a4348047aba5743b09c9d65e404a93
|
||||
32
Assets/Scripts/UI/Bag/BagPanel.Designer.cs
generated
Normal file
32
Assets/Scripts/UI/Bag/BagPanel.Designer.cs
generated
Normal file
@@ -0,0 +1,32 @@
|
||||
/**本脚本为自动生成,每次生成会覆盖!请勿手动修改,生成插件文档及项目地址:https://git.whoot.com/whoot-games/whoot.fguieditorplugin**/
|
||||
|
||||
using FairyGUI;
|
||||
using FairyGUI.Utils;
|
||||
using NBC;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace NBF
|
||||
{
|
||||
/// <summary> </summary>
|
||||
public partial class BagPanel
|
||||
{
|
||||
public GObject this[string aKey] => ContentPane.GetChild(aKey);
|
||||
public override string UIPackName => "Main";
|
||||
public override string UIResName => "BagPanel";
|
||||
|
||||
[AutoFind(Name = "back")]
|
||||
public GLabel back;
|
||||
[AutoFind(Name = "BottomMenu")]
|
||||
public BottomMenu BottomMenu;
|
||||
[AutoFind(Name = "ItemList")]
|
||||
public CommonItemList ItemList;
|
||||
public override string[] GetDependPackages(){ return new string[] {"Common","CommonNew"}; }
|
||||
|
||||
public static void Show(object param = null){ UI.Inst.OpenUI<BagPanel>(param); }
|
||||
|
||||
public static void Hide(){ UI.Inst.HideUI<BagPanel>(); }
|
||||
|
||||
public static void Del(){ UI.Inst.DestroyUI<BagPanel>(); }
|
||||
|
||||
}
|
||||
}
|
||||
2
Assets/Scripts/UI/Bag/BagPanel.Designer.cs.meta
Normal file
2
Assets/Scripts/UI/Bag/BagPanel.Designer.cs.meta
Normal file
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 2bbe340594e28d34b914c388db26d526
|
||||
55
Assets/Scripts/UI/Bag/BagPanel.cs
Normal file
55
Assets/Scripts/UI/Bag/BagPanel.cs
Normal file
@@ -0,0 +1,55 @@
|
||||
// 本脚本只在不存在时会生成一次。已存在不会再次生成覆盖
|
||||
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using NBC;
|
||||
using NBF.Fishing2;
|
||||
|
||||
namespace NBF
|
||||
{
|
||||
public partial class BagPanel : UIPanel
|
||||
{
|
||||
protected override void OnInit()
|
||||
{
|
||||
base.OnInit();
|
||||
}
|
||||
|
||||
protected override void OnShow()
|
||||
{
|
||||
ItemList.List.OnClickItem += OnClickItem;
|
||||
|
||||
List<TabItemData> tabItemList = new List<TabItemData>();
|
||||
|
||||
var dic = RoleModel.Instance.GetItemsByType();
|
||||
foreach (var (type, list) in dic)
|
||||
{
|
||||
TabItemData tabItem = new TabItemData
|
||||
{
|
||||
Key = type.ToString()
|
||||
};
|
||||
tabItem.Items.AddRange(list);
|
||||
tabItemList.Add(tabItem);
|
||||
}
|
||||
|
||||
ItemList.SetData(tabItemList, true, true);
|
||||
}
|
||||
|
||||
|
||||
private void OnClickItem(object item)
|
||||
{
|
||||
if (item is not BagItem bagItem) return;
|
||||
// ItemDetailsPanel.s
|
||||
ItemDetailsPanel.Show(bagItem.ItemInfo);
|
||||
}
|
||||
|
||||
protected override void OnHide()
|
||||
{
|
||||
ItemList.List.OnClickItem -= OnClickItem;
|
||||
}
|
||||
|
||||
protected override void OnDestroy()
|
||||
{
|
||||
base.OnDestroy();
|
||||
}
|
||||
}
|
||||
}
|
||||
2
Assets/Scripts/UI/Bag/BagPanel.cs.meta
Normal file
2
Assets/Scripts/UI/Bag/BagPanel.cs.meta
Normal file
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 06f449f341e3a19438e38e1038fd25d5
|
||||
36
Assets/Scripts/UI/Bag/BagSelectPanel.Designer.cs
generated
Normal file
36
Assets/Scripts/UI/Bag/BagSelectPanel.Designer.cs
generated
Normal file
@@ -0,0 +1,36 @@
|
||||
/**本脚本为自动生成,每次生成会覆盖!请勿手动修改,生成插件文档及项目地址:https://git.whoot.com/whoot-games/whoot.fguieditorplugin**/
|
||||
|
||||
using FairyGUI;
|
||||
using FairyGUI.Utils;
|
||||
using NBC;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace NBF
|
||||
{
|
||||
/// <summary> </summary>
|
||||
public partial class BagSelectPanel
|
||||
{
|
||||
public GObject this[string aKey] => ContentPane.GetChild(aKey);
|
||||
public override string UIPackName => "Main";
|
||||
public override string UIResName => "BagSelectPanel";
|
||||
|
||||
[AutoFind(Name = "back")]
|
||||
public GImage back;
|
||||
[AutoFind(Name = "box")]
|
||||
public GImage box;
|
||||
[AutoFind(Name = "BtnCancel")]
|
||||
public BtnTitleInputControl BtnCancel;
|
||||
[AutoFind(Name = "BtnConfirm")]
|
||||
public BtnTitleInputControl BtnConfirm;
|
||||
[AutoFind(Name = "List")]
|
||||
public ClassifyList List;
|
||||
public override string[] GetDependPackages(){ return new string[] {"Common","CommonNew"}; }
|
||||
|
||||
public static void Show(object param = null){ UI.Inst.OpenUI<BagSelectPanel>(param); }
|
||||
|
||||
public static void Hide(){ UI.Inst.HideUI<BagSelectPanel>(); }
|
||||
|
||||
public static void Del(){ UI.Inst.DestroyUI<BagSelectPanel>(); }
|
||||
|
||||
}
|
||||
}
|
||||
2
Assets/Scripts/UI/Bag/BagSelectPanel.Designer.cs.meta
Normal file
2
Assets/Scripts/UI/Bag/BagSelectPanel.Designer.cs.meta
Normal file
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 2549b4ffe371d714c8b8afe26fb555f0
|
||||
102
Assets/Scripts/UI/Bag/BagSelectPanel.cs
Normal file
102
Assets/Scripts/UI/Bag/BagSelectPanel.cs
Normal file
@@ -0,0 +1,102 @@
|
||||
// 本脚本只在不存在时会生成一次。已存在不会再次生成覆盖
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using FairyGUI;
|
||||
using Fantasy;
|
||||
using UnityEngine;
|
||||
using NBC;
|
||||
using NBF.Fishing2;
|
||||
using UIPanel = NBC.UIPanel;
|
||||
|
||||
namespace NBF
|
||||
{
|
||||
public partial class BagSelectPanel : UIPanel
|
||||
{
|
||||
//context.data
|
||||
private static Action<long> _selectCallBack;
|
||||
|
||||
// private static ItemType _itemType;
|
||||
private static readonly List<ItemType> _itemTypes = new List<ItemType>();
|
||||
private long _selectedId;
|
||||
// private List<ItemInfo> _items;
|
||||
|
||||
// public static void Show(ItemType itemType, Action<long> callBack)
|
||||
// {
|
||||
// Show(new[] { itemType }, callBack);
|
||||
// }
|
||||
|
||||
public static void Show(Action<long> callBack, params ItemType[] itemTypes)
|
||||
{
|
||||
_itemTypes.Clear();
|
||||
_itemTypes.AddRange(itemTypes);
|
||||
_selectCallBack = callBack;
|
||||
// List
|
||||
Show();
|
||||
}
|
||||
|
||||
protected override void OnInit()
|
||||
{
|
||||
IsModal = true;
|
||||
this.AutoAddClick(OnClick);
|
||||
List.OnDoubleClickItem += OnDoubleClickItem;
|
||||
List.OnClickItem += OnClickItem;
|
||||
}
|
||||
|
||||
protected override void OnShow()
|
||||
{
|
||||
_selectedId = 0;
|
||||
SetList();
|
||||
}
|
||||
|
||||
protected override void OnDestroy()
|
||||
{
|
||||
List.OnClickItem -= OnClickItem;
|
||||
List.OnDoubleClickItem -= OnDoubleClickItem;
|
||||
}
|
||||
|
||||
private void OnClick(GComponent btn)
|
||||
{
|
||||
if (btn == BtnCancel)
|
||||
{
|
||||
Hide();
|
||||
}
|
||||
else if (btn == BtnConfirm)
|
||||
{
|
||||
if (_selectedId > 0)
|
||||
{
|
||||
_selectCallBack?.Invoke(_selectedId);
|
||||
}
|
||||
|
||||
Hide();
|
||||
}
|
||||
}
|
||||
|
||||
private void OnClickItem(object item)
|
||||
{
|
||||
if (item is BagItem bagItem)
|
||||
{
|
||||
_selectedId = bagItem.ItemInfo.Id;
|
||||
}
|
||||
}
|
||||
|
||||
private void OnDoubleClickItem(object item)
|
||||
{
|
||||
if (item is BagItem bagItem)
|
||||
{
|
||||
_selectedId = bagItem.ItemInfo.Id;
|
||||
_selectCallBack?.Invoke(bagItem.ItemInfo.Id);
|
||||
Hide();
|
||||
}
|
||||
}
|
||||
|
||||
private void SetList()
|
||||
{
|
||||
// var role = Game.Main.GetComponent<Role>();
|
||||
// var roleBag = role.GetComponent<RoleBag>();
|
||||
|
||||
List<object> items = RoleModel.Instance.GetItemListData(_itemTypes.ToArray());
|
||||
List.SetListData(items);
|
||||
}
|
||||
}
|
||||
}
|
||||
2
Assets/Scripts/UI/Bag/BagSelectPanel.cs.meta
Normal file
2
Assets/Scripts/UI/Bag/BagSelectPanel.cs.meta
Normal file
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: ec33fb0138e8760429c8968c8da8a997
|
||||
37
Assets/Scripts/UI/Bag/BagSlotItem.Designer.cs
generated
Normal file
37
Assets/Scripts/UI/Bag/BagSlotItem.Designer.cs
generated
Normal file
@@ -0,0 +1,37 @@
|
||||
/**本脚本为自动生成,每次生成会覆盖!请勿手动修改,生成插件文档及项目地址:https://git.whoot.com/whoot-games/whoot.fguieditorplugin**/
|
||||
|
||||
|
||||
using FairyGUI;
|
||||
using FairyGUI.Utils;
|
||||
using NBC;
|
||||
|
||||
namespace NBF
|
||||
{
|
||||
public partial class BagSlotItem
|
||||
{
|
||||
public const string URL = "ui://hxr7rc7puiwj1t";
|
||||
|
||||
public Controller showType;
|
||||
public GImage back;
|
||||
public GTextField TextIndex;
|
||||
public GTextField TextCount;
|
||||
public GImage Quality;
|
||||
public GButton BtnRemove;
|
||||
public GImage Add;
|
||||
|
||||
public override void ConstructFromXML(XML xml)
|
||||
{
|
||||
base.ConstructFromXML(xml);
|
||||
|
||||
showType = GetController("showType");
|
||||
back = (GImage)GetChild("back");
|
||||
TextIndex = (GTextField)GetChild("TextIndex");
|
||||
TextCount = (GTextField)GetChild("TextCount");
|
||||
Quality = (GImage)GetChild("Quality");
|
||||
BtnRemove = (GButton)GetChild("BtnRemove");
|
||||
Add = (GImage)GetChild("Add");
|
||||
OnInited();
|
||||
UILanguage.TrySetComponentLanguage(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
2
Assets/Scripts/UI/Bag/BagSlotItem.Designer.cs.meta
Normal file
2
Assets/Scripts/UI/Bag/BagSlotItem.Designer.cs.meta
Normal file
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 6e8df720091e10e47a8068485beb5b1f
|
||||
79
Assets/Scripts/UI/Bag/BagSlotItem.cs
Normal file
79
Assets/Scripts/UI/Bag/BagSlotItem.cs
Normal file
@@ -0,0 +1,79 @@
|
||||
// 本脚本只在不存在时会生成一次。组件逻辑写在当前脚本内。已存在不会再次生成覆盖
|
||||
|
||||
using System;
|
||||
using UnityEngine;
|
||||
using FairyGUI;
|
||||
using Fantasy;
|
||||
using NBC;
|
||||
using NBF.Fishing2;
|
||||
using NBF.Utils;
|
||||
using Log = NBC.Log;
|
||||
|
||||
namespace NBF
|
||||
{
|
||||
public partial class BagSlotItem : GButton
|
||||
{
|
||||
public int Index { get; private set; }
|
||||
|
||||
public Action<int, long> OnChangeSlot;
|
||||
|
||||
private void OnInited()
|
||||
{
|
||||
onDrop.Add(OnDrop);
|
||||
BtnRemove.onClick.Set(OnRemove);
|
||||
onClick.Add(OnClick);
|
||||
}
|
||||
|
||||
private void OnClick()
|
||||
{
|
||||
if (showType.selectedIndex == 0)
|
||||
{
|
||||
// Notices.Info("拖拽放入");
|
||||
}
|
||||
}
|
||||
|
||||
private void OnRemove(EventContext context)
|
||||
{
|
||||
context.PreventDefault();
|
||||
context.StopPropagation();
|
||||
OnChangeSlot?.Invoke(Index, 0);
|
||||
}
|
||||
|
||||
private void OnDrop(EventContext context)
|
||||
{
|
||||
var obj = context.initiator;
|
||||
if (obj is BagItem bagItem)
|
||||
{
|
||||
Log.Info($"放下了:{bagItem.ItemInfo.Id}");
|
||||
OnChangeSlot?.Invoke(Index, bagItem.ItemInfo.Id);
|
||||
}
|
||||
}
|
||||
|
||||
public void SetData(int index, ItemInfo itemInfo = null)
|
||||
{
|
||||
Index = index;
|
||||
TextIndex.text = (index + 1).ToString();
|
||||
if (itemInfo != null)
|
||||
{
|
||||
showType.selectedIndex = 1;
|
||||
icon = itemInfo.ConfigId.GetIcon();
|
||||
if (itemInfo.Count > 1)
|
||||
{
|
||||
TextCount.text = itemInfo.Count.ToString();
|
||||
}
|
||||
else
|
||||
{
|
||||
TextCount.text = string.Empty;
|
||||
}
|
||||
|
||||
Quality.SetQuality(itemInfo.Config.Quality);
|
||||
}
|
||||
else
|
||||
{
|
||||
showType.selectedIndex = 0;
|
||||
TextCount.text = string.Empty;
|
||||
icon = string.Empty;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
2
Assets/Scripts/UI/Bag/BagSlotItem.cs.meta
Normal file
2
Assets/Scripts/UI/Bag/BagSlotItem.cs.meta
Normal file
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: fbdf8a7405939fd4180c9480ff529c25
|
||||
38
Assets/Scripts/UI/Bag/BagSlotPanel.Designer.cs
generated
Normal file
38
Assets/Scripts/UI/Bag/BagSlotPanel.Designer.cs
generated
Normal file
@@ -0,0 +1,38 @@
|
||||
/**本脚本为自动生成,每次生成会覆盖!请勿手动修改,生成插件文档及项目地址:https://git.whoot.com/whoot-games/whoot.fguieditorplugin**/
|
||||
|
||||
using FairyGUI;
|
||||
using FairyGUI.Utils;
|
||||
using NBC;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace NBF
|
||||
{
|
||||
/// <summary> </summary>
|
||||
public partial class BagSlotPanel
|
||||
{
|
||||
public GObject this[string aKey] => ContentPane.GetChild(aKey);
|
||||
public override string UIPackName => "Main";
|
||||
public override string UIResName => "BagSlotPanel";
|
||||
|
||||
[AutoFind(Name = "back")]
|
||||
public GLabel back;
|
||||
[AutoFind(Name = "SlotTitle")]
|
||||
public GComponent SlotTitle;
|
||||
[AutoFind(Name = "List")]
|
||||
public ClassifyList List;
|
||||
[AutoFind(Name = "SlotList")]
|
||||
public GList SlotList;
|
||||
[AutoFind(Name = "SlotSeparator")]
|
||||
public GImage SlotSeparator;
|
||||
[AutoFind(Name = "Test")]
|
||||
public GLoader Test;
|
||||
public override string[] GetDependPackages(){ return new string[] {"Common","CommonNew"}; }
|
||||
|
||||
public static void Show(object param = null){ UI.Inst.OpenUI<BagSlotPanel>(param); }
|
||||
|
||||
public static void Hide(){ UI.Inst.HideUI<BagSlotPanel>(); }
|
||||
|
||||
public static void Del(){ UI.Inst.DestroyUI<BagSlotPanel>(); }
|
||||
|
||||
}
|
||||
}
|
||||
2
Assets/Scripts/UI/Bag/BagSlotPanel.Designer.cs.meta
Normal file
2
Assets/Scripts/UI/Bag/BagSlotPanel.Designer.cs.meta
Normal file
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: b20e20ff411c89e42a2bf35a499a5aed
|
||||
120
Assets/Scripts/UI/Bag/BagSlotPanel.cs
Normal file
120
Assets/Scripts/UI/Bag/BagSlotPanel.cs
Normal file
@@ -0,0 +1,120 @@
|
||||
// 本脚本只在不存在时会生成一次。已存在不会再次生成覆盖
|
||||
|
||||
using System.Collections.Generic;
|
||||
using FairyGUI;
|
||||
using Fantasy;
|
||||
using UnityEngine;
|
||||
using NBC;
|
||||
using NBF.Fishing2;
|
||||
using UIPanel = NBC.UIPanel;
|
||||
|
||||
namespace NBF
|
||||
{
|
||||
public partial class BagSlotPanel : UIPanel
|
||||
{
|
||||
private List<ItemInfo> _items = new List<ItemInfo>();
|
||||
|
||||
|
||||
protected override void OnInit()
|
||||
{
|
||||
SlotList.onClickItem.Add(OnClickSlotItem);
|
||||
}
|
||||
|
||||
protected override void OnShow()
|
||||
{
|
||||
SetList();
|
||||
SetSlotList();
|
||||
}
|
||||
|
||||
#region 物品列表
|
||||
|
||||
private void SetList()
|
||||
{
|
||||
_items.Clear();
|
||||
foreach (var roleBagItem in RoleModel.Instance.Items)
|
||||
{
|
||||
if (CanShow(roleBagItem))
|
||||
{
|
||||
_items.Add(roleBagItem);
|
||||
}
|
||||
}
|
||||
|
||||
List<object> items = RoleModel.Instance.GetItemListData();
|
||||
List.SetListData(items);
|
||||
var children = List.List.GetChildren();
|
||||
foreach (var gObject in children)
|
||||
{
|
||||
gObject.draggable = true;
|
||||
}
|
||||
}
|
||||
|
||||
// void OnRenderItem(int index, GObject obj)
|
||||
// {
|
||||
// var itemData = _items[index];
|
||||
// if (obj is BagItem bagItem)
|
||||
// {
|
||||
// bagItem.SetData(itemData);
|
||||
// bagItem.draggable = true;
|
||||
// }
|
||||
// }
|
||||
|
||||
#endregion
|
||||
|
||||
#region 快速选择列表
|
||||
|
||||
private int _lastSelectedItem;
|
||||
|
||||
private void SetSlotList()
|
||||
{
|
||||
SlotList.RemoveChildrenToPool();
|
||||
for (int index = 0; index < 7; index++)
|
||||
{
|
||||
if (SlotList.AddItemFromPool() is BagSlotItem slotItem)
|
||||
{
|
||||
slotItem.SetData(index, RoleModel.Instance.GetSlotItem(index));
|
||||
slotItem.OnChangeSlot = OnChangeSlotItem;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
private void OnChangeSlotItem(int index, long id)
|
||||
{
|
||||
RoleModel.Instance.SetSlot(index, id).OnCompleted(OnChangeSlotItemDone);
|
||||
}
|
||||
|
||||
private void OnChangeSlotItemDone()
|
||||
{
|
||||
SetSlotList();
|
||||
// SlotList.RefreshVirtualList();
|
||||
}
|
||||
|
||||
private void OnClickSlotItem(EventContext context)
|
||||
{
|
||||
if (context.data is BagSlotItem bagSlotItem)
|
||||
{
|
||||
_lastSelectedItem = bagSlotItem.Index;
|
||||
BagSelectPanel.Show(SelectCallback, ItemType.Rod, ItemType.Bobber, ItemType.Reel, ItemType.Bait,
|
||||
ItemType.Hook, ItemType.Line, ItemType.Lure);
|
||||
}
|
||||
}
|
||||
|
||||
private void SelectCallback(long selectId)
|
||||
{
|
||||
if (selectId < 1) return;
|
||||
RoleModel.Instance.SetSlot(_lastSelectedItem, selectId).OnCompleted(OnChangeSlotItemDone);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private bool CanShow(ItemInfo itemInfo)
|
||||
{
|
||||
if (itemInfo.ItemType == ItemType.Rod)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
2
Assets/Scripts/UI/Bag/BagSlotPanel.cs.meta
Normal file
2
Assets/Scripts/UI/Bag/BagSlotPanel.cs.meta
Normal file
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 1d010d83455eca34ab24068d41400c1d
|
||||
29
Assets/Scripts/UI/Bag/ItemBasicInfoTag.Designer.cs
generated
Normal file
29
Assets/Scripts/UI/Bag/ItemBasicInfoTag.Designer.cs
generated
Normal file
@@ -0,0 +1,29 @@
|
||||
/**本脚本为自动生成,每次生成会覆盖!请勿手动修改,生成插件文档及项目地址:https://git.whoot.com/whoot-games/whoot.fguieditorplugin**/
|
||||
|
||||
|
||||
using FairyGUI;
|
||||
using FairyGUI.Utils;
|
||||
using NBC;
|
||||
|
||||
namespace NBF
|
||||
{
|
||||
public partial class ItemBasicInfoTag
|
||||
{
|
||||
public const string URL = "ui://hxr7rc7pnzfp1p";
|
||||
|
||||
public GTextField TextTitle;
|
||||
public GTextField TextDesc;
|
||||
public GTextField TextContent;
|
||||
|
||||
public override void ConstructFromXML(XML xml)
|
||||
{
|
||||
base.ConstructFromXML(xml);
|
||||
|
||||
TextTitle = (GTextField)GetChild("TextTitle");
|
||||
TextDesc = (GTextField)GetChild("TextDesc");
|
||||
TextContent = (GTextField)GetChild("TextContent");
|
||||
OnInited();
|
||||
UILanguage.TrySetComponentLanguage(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
2
Assets/Scripts/UI/Bag/ItemBasicInfoTag.Designer.cs.meta
Normal file
2
Assets/Scripts/UI/Bag/ItemBasicInfoTag.Designer.cs.meta
Normal file
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 64ece59eb75f6874b8956a0b1073c8f7
|
||||
25
Assets/Scripts/UI/Bag/ItemBasicInfoTag.cs
Normal file
25
Assets/Scripts/UI/Bag/ItemBasicInfoTag.cs
Normal file
@@ -0,0 +1,25 @@
|
||||
// 本脚本只在不存在时会生成一次。组件逻辑写在当前脚本内。已存在不会再次生成覆盖
|
||||
|
||||
using UnityEngine;
|
||||
using FairyGUI;
|
||||
using Fantasy;
|
||||
using NBC;
|
||||
using NBF.Utils;
|
||||
|
||||
namespace NBF
|
||||
{
|
||||
public partial class ItemBasicInfoTag : GComponent
|
||||
{
|
||||
private void OnInited()
|
||||
{
|
||||
}
|
||||
|
||||
public void SetInfo(ItemInfo itemInfo)
|
||||
{
|
||||
var itemConfig = Game.Tables.TbItem.Get((int)itemInfo.ConfigId);
|
||||
TextTitle.text = itemInfo.ConfigId.GetName();
|
||||
TextContent.text = itemInfo.ConfigId.GetDesc();
|
||||
TextTitle.SetQuality(itemInfo.Config.Quality);
|
||||
}
|
||||
}
|
||||
}
|
||||
2
Assets/Scripts/UI/Bag/ItemBasicInfoTag.cs.meta
Normal file
2
Assets/Scripts/UI/Bag/ItemBasicInfoTag.cs.meta
Normal file
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 62624753a7f37ea4c93a816a7ebac8e3
|
||||
27
Assets/Scripts/UI/Bag/ItemDetailsContent.Designer.cs
generated
Normal file
27
Assets/Scripts/UI/Bag/ItemDetailsContent.Designer.cs
generated
Normal file
@@ -0,0 +1,27 @@
|
||||
/**本脚本为自动生成,每次生成会覆盖!请勿手动修改,生成插件文档及项目地址:https://git.whoot.com/whoot-games/whoot.fguieditorplugin**/
|
||||
|
||||
|
||||
using FairyGUI;
|
||||
using FairyGUI.Utils;
|
||||
using NBC;
|
||||
|
||||
namespace NBF
|
||||
{
|
||||
public partial class ItemDetailsContent
|
||||
{
|
||||
public const string URL = "ui://hxr7rc7pnzfp1o";
|
||||
|
||||
public ItemBasicInfoTag Basic;
|
||||
public ItemGearInfoTag Gear;
|
||||
|
||||
public override void ConstructFromXML(XML xml)
|
||||
{
|
||||
base.ConstructFromXML(xml);
|
||||
|
||||
Basic = (ItemBasicInfoTag)GetChild("Basic");
|
||||
Gear = (ItemGearInfoTag)GetChild("Gear");
|
||||
OnInited();
|
||||
UILanguage.TrySetComponentLanguage(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 0fb2c8c8c6c52d048bdad6ad20707b5d
|
||||
16
Assets/Scripts/UI/Bag/ItemDetailsContent.cs
Normal file
16
Assets/Scripts/UI/Bag/ItemDetailsContent.cs
Normal file
@@ -0,0 +1,16 @@
|
||||
// 本脚本只在不存在时会生成一次。组件逻辑写在当前脚本内。已存在不会再次生成覆盖
|
||||
|
||||
using UnityEngine;
|
||||
using FairyGUI;
|
||||
using NBC;
|
||||
|
||||
namespace NBF
|
||||
{
|
||||
public partial class ItemDetailsContent : GComponent
|
||||
{
|
||||
private void OnInited()
|
||||
{
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
2
Assets/Scripts/UI/Bag/ItemDetailsContent.cs.meta
Normal file
2
Assets/Scripts/UI/Bag/ItemDetailsContent.cs.meta
Normal file
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: a0671f09b0678a3449478f263ea01748
|
||||
40
Assets/Scripts/UI/Bag/ItemDetailsPanel.Designer.cs
generated
Normal file
40
Assets/Scripts/UI/Bag/ItemDetailsPanel.Designer.cs
generated
Normal file
@@ -0,0 +1,40 @@
|
||||
/**本脚本为自动生成,每次生成会覆盖!请勿手动修改,生成插件文档及项目地址:https://git.whoot.com/whoot-games/whoot.fguieditorplugin**/
|
||||
|
||||
using FairyGUI;
|
||||
using FairyGUI.Utils;
|
||||
using NBC;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace NBF
|
||||
{
|
||||
/// <summary> </summary>
|
||||
public partial class ItemDetailsPanel
|
||||
{
|
||||
public GObject this[string aKey] => ContentPane.GetChild(aKey);
|
||||
public override string UIPackName => "Main";
|
||||
public override string UIResName => "ItemDetailsPanel";
|
||||
|
||||
[AutoFind(Name = "back")]
|
||||
public GLabel back;
|
||||
[AutoFind(Name = "BottomMenu")]
|
||||
public BottomMenu BottomMenu;
|
||||
[AutoFind(Name = "title")]
|
||||
public GComponent title;
|
||||
[AutoFind(Name = "modelBack")]
|
||||
public GImage modelBack;
|
||||
[AutoFind(Name = "Model")]
|
||||
public ModelViewer Model;
|
||||
[AutoFind(Name = "Content")]
|
||||
public ItemDetailsContent Content;
|
||||
[AutoFind(Name = "Quality")]
|
||||
public GImage Quality;
|
||||
public override string[] GetDependPackages(){ return new string[] {"Common","CommonNew"}; }
|
||||
|
||||
public static void Show(object param = null){ UI.Inst.OpenUI<ItemDetailsPanel>(param); }
|
||||
|
||||
public static void Hide(){ UI.Inst.HideUI<ItemDetailsPanel>(); }
|
||||
|
||||
public static void Del(){ UI.Inst.DestroyUI<ItemDetailsPanel>(); }
|
||||
|
||||
}
|
||||
}
|
||||
2
Assets/Scripts/UI/Bag/ItemDetailsPanel.Designer.cs.meta
Normal file
2
Assets/Scripts/UI/Bag/ItemDetailsPanel.Designer.cs.meta
Normal file
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 06f28badaa5d4c04e9d0cdfd853a5d28
|
||||
124
Assets/Scripts/UI/Bag/ItemDetailsPanel.cs
Normal file
124
Assets/Scripts/UI/Bag/ItemDetailsPanel.cs
Normal file
@@ -0,0 +1,124 @@
|
||||
// 本脚本只在不存在时会生成一次。已存在不会再次生成覆盖
|
||||
|
||||
using Fantasy;
|
||||
using UnityEngine;
|
||||
using NBC;
|
||||
using NBF.Fishing2;
|
||||
|
||||
namespace NBF
|
||||
{
|
||||
public partial class ItemDetailsPanel : UIPanel
|
||||
{
|
||||
public ItemInfo ItemInfo;
|
||||
|
||||
// public
|
||||
protected override void OnInit()
|
||||
{
|
||||
base.OnInit();
|
||||
}
|
||||
|
||||
protected override void OnShow()
|
||||
{
|
||||
InputManager.Instance.On(this);
|
||||
ItemInfo = GetData() as ItemInfo;
|
||||
if (ItemInfo == null || ItemInfo.Config == null)
|
||||
{
|
||||
Hide();
|
||||
return;
|
||||
}
|
||||
|
||||
Quality.SetQuality(ItemInfo.Config.Quality);
|
||||
|
||||
Content.Gear.visible = true;
|
||||
Content.Basic.SetInfo(ItemInfo);
|
||||
Content.Gear.SetInfo(ItemInfo);
|
||||
|
||||
// var model = PrefabsHelper.CreatePrefab(ItemInfo.Config.Model);
|
||||
Model.SetData(ItemInfo);
|
||||
// Model.SetBackground(Back);
|
||||
}
|
||||
|
||||
#region UI事件
|
||||
|
||||
//
|
||||
// [InputInvoke(InputDef.UI.Prev, UIInputButtonShowMode.MenuLeft)]
|
||||
// private void OnPrev()
|
||||
// {
|
||||
// ItemList.Menu.OnClickBtnPrev();
|
||||
// }
|
||||
//
|
||||
// [InputInvoke(InputDef.UI.Next, UIInputButtonShowMode.MenuRight)]
|
||||
// private void OnNext()
|
||||
// {
|
||||
// ItemList.Menu.OnClickBtnNext();
|
||||
// }
|
||||
//
|
||||
// [InputInvoke(InputDef.UI.Left, UIInputButtonShowMode.BottomLeft)]
|
||||
// private void OnLeft()
|
||||
// {
|
||||
// ItemList.List.Selector.Left();
|
||||
// }
|
||||
//
|
||||
// [InputInvoke(InputDef.UI.Right, UIInputButtonShowMode.BottomLeft)]
|
||||
// private void OnRight()
|
||||
// {
|
||||
// ItemList.List.Selector.Right();
|
||||
// }
|
||||
//
|
||||
// [InputInvoke(InputDef.UI.Up, UIInputButtonShowMode.BottomLeft)]
|
||||
// private void OnUp()
|
||||
// {
|
||||
// ItemList.List.Selector.Up();
|
||||
// // ChangeListSelected();
|
||||
// }
|
||||
//
|
||||
// [InputInvoke(InputDef.UI.Down, UIInputButtonShowMode.BottomLeft)]
|
||||
// private void OnDown()
|
||||
// {
|
||||
// ItemList.List.Selector.Down();
|
||||
// }
|
||||
//
|
||||
// [InputInvoke(InputDef.UI.Enter, UIInputButtonShowMode.BottomLeft, "查看")]
|
||||
// private void OnApplySettings()
|
||||
// {
|
||||
// var selectedItem = ItemList.List.Selector.SelectedItem;
|
||||
// if (selectedItem != null)
|
||||
// {
|
||||
// ItemList.List.InvokeClickItem(selectedItem);
|
||||
// }
|
||||
// }
|
||||
|
||||
|
||||
[InputInvoke(InputDef.UI.Back, UIInputButtonShowMode.BottomRight)]
|
||||
private void OnBack()
|
||||
{
|
||||
Hide();
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
// private void OnUICanceled(string action)
|
||||
// {
|
||||
// if (!IsTop) return;
|
||||
// if (action == InputDef.UI.SubPrev)
|
||||
// {
|
||||
// }
|
||||
// else if (action == InputDef.UI.SubNext)
|
||||
// {
|
||||
// }
|
||||
// else if (action == InputDef.UI.Up)
|
||||
// {
|
||||
// }
|
||||
// else if (action == InputDef.UI.Down)
|
||||
// {
|
||||
// }
|
||||
// }
|
||||
|
||||
|
||||
protected override void OnHide()
|
||||
{
|
||||
InputManager.Instance.Off(this);
|
||||
Model.UnloadModel();
|
||||
}
|
||||
}
|
||||
}
|
||||
2
Assets/Scripts/UI/Bag/ItemDetailsPanel.cs.meta
Normal file
2
Assets/Scripts/UI/Bag/ItemDetailsPanel.cs.meta
Normal file
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: f0d31d3946529c3428cf34f1c1ee7488
|
||||
29
Assets/Scripts/UI/Bag/ItemGearInfoTag.Designer.cs
generated
Normal file
29
Assets/Scripts/UI/Bag/ItemGearInfoTag.Designer.cs
generated
Normal file
@@ -0,0 +1,29 @@
|
||||
/**本脚本为自动生成,每次生成会覆盖!请勿手动修改,生成插件文档及项目地址:https://git.whoot.com/whoot-games/whoot.fguieditorplugin**/
|
||||
|
||||
|
||||
using FairyGUI;
|
||||
using FairyGUI.Utils;
|
||||
using NBC;
|
||||
|
||||
namespace NBF
|
||||
{
|
||||
public partial class ItemGearInfoTag
|
||||
{
|
||||
public const string URL = "ui://hxr7rc7pnzfp1q";
|
||||
|
||||
public GTextField TextTitle;
|
||||
public GRichTextField TextDesc;
|
||||
public GList List;
|
||||
|
||||
public override void ConstructFromXML(XML xml)
|
||||
{
|
||||
base.ConstructFromXML(xml);
|
||||
|
||||
TextTitle = (GTextField)GetChild("TextTitle");
|
||||
TextDesc = (GRichTextField)GetChild("TextDesc");
|
||||
List = (GList)GetChild("List");
|
||||
OnInited();
|
||||
UILanguage.TrySetComponentLanguage(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
2
Assets/Scripts/UI/Bag/ItemGearInfoTag.Designer.cs.meta
Normal file
2
Assets/Scripts/UI/Bag/ItemGearInfoTag.Designer.cs.meta
Normal file
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 6210f89fdfdedcf43ad112aee8624548
|
||||
111
Assets/Scripts/UI/Bag/ItemGearInfoTag.cs
Normal file
111
Assets/Scripts/UI/Bag/ItemGearInfoTag.cs
Normal file
@@ -0,0 +1,111 @@
|
||||
// 本脚本只在不存在时会生成一次。组件逻辑写在当前脚本内。已存在不会再次生成覆盖
|
||||
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using FairyGUI;
|
||||
using Fantasy;
|
||||
using Fantasy.Async;
|
||||
using NBC;
|
||||
using NBF.Fishing2;
|
||||
using NBF.Utils;
|
||||
using Log = NBC.Log;
|
||||
|
||||
namespace NBF
|
||||
{
|
||||
public partial class ItemGearInfoTag : GComponent
|
||||
{
|
||||
public ItemInfo Info { get; private set; }
|
||||
// private RoleBag _bag;
|
||||
private List<ItemInfo> _bindItems;
|
||||
|
||||
private void OnInited()
|
||||
{
|
||||
List.onClickItem.Add(OnClickItem);
|
||||
}
|
||||
|
||||
#region 设置配件
|
||||
|
||||
private HashSet<long> _usedItems = new HashSet<long>();
|
||||
|
||||
public void SetInfo(ItemInfo itemInfo)
|
||||
{
|
||||
_usedItems.Clear();
|
||||
|
||||
Info = itemInfo;
|
||||
_bindItems = RoleModel.Instance.GetBindItems(Info.Id);
|
||||
var types = itemInfo.GetBindConfig();
|
||||
List.RemoveChildrenToPool();
|
||||
if (types != null)
|
||||
{
|
||||
foreach (var bindData in types.Binds)
|
||||
{
|
||||
var item = List.AddItemFromPool() as BagGearItem;
|
||||
SetItemData(item, bindData);
|
||||
}
|
||||
|
||||
List.AutoHeight();
|
||||
this.height = List.height + List.y + 10;
|
||||
parent.scrollPane.touchEffect = height + y > parent.height;
|
||||
parent.scrollPane.ScrollTop();
|
||||
}
|
||||
|
||||
if (types == null || types.Binds.Count < 1)
|
||||
{
|
||||
visible = false;
|
||||
}
|
||||
}
|
||||
|
||||
private void SetItemData(BagGearItem item, ItemBindData bindData)
|
||||
{
|
||||
ItemInfo bind = null;
|
||||
if (_bindItems != null && _bindItems.Count > 0)
|
||||
{
|
||||
bind = _bindItems.Find(t => t.ItemType == bindData.Type && !_usedItems.Contains(t.Id));
|
||||
}
|
||||
|
||||
if (bind != null)
|
||||
{
|
||||
_usedItems.Add(bind.Id);
|
||||
}
|
||||
|
||||
if (item != null)
|
||||
{
|
||||
item.OnCloseAction = CloseCallback;
|
||||
item.SetData(Info, bindData, bind);
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region 配件选择
|
||||
|
||||
private BagGearItem _lastSelectedItem;
|
||||
|
||||
private void SelectCallback(long selectId)
|
||||
{
|
||||
if (_lastSelectedItem == null) return;
|
||||
Log.Info($"选中id={selectId}");
|
||||
RoleModel.Instance.AddRig(Info.Id, selectId, _lastSelectedItem.RigId).OnCompleted(ChangeInfo);
|
||||
}
|
||||
|
||||
private void CloseCallback(long id, long removeId)
|
||||
{
|
||||
RoleModel.Instance.RemoveRig(Info.Id, removeId).OnCompleted(ChangeInfo);
|
||||
}
|
||||
|
||||
private void ChangeInfo()
|
||||
{
|
||||
Log.Info("刷新安装的配件");
|
||||
SetInfo(Info);
|
||||
}
|
||||
|
||||
private void OnClickItem(EventContext context)
|
||||
{
|
||||
if (context.data is not BagGearItem item) return;
|
||||
_lastSelectedItem = item;
|
||||
BagSelectPanel.Show(SelectCallback, item.BindData.Type);
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
2
Assets/Scripts/UI/Bag/ItemGearInfoTag.cs.meta
Normal file
2
Assets/Scripts/UI/Bag/ItemGearInfoTag.cs.meta
Normal file
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 32b242aeba14ccf4e8daab2f502128e3
|
||||
Reference in New Issue
Block a user