Files
Fishing2NetTest/Assets/Scripts/UI/Bag/BagItem.cs
2026-03-05 18:07:55 +08:00

49 lines
1.2 KiB
C#

// 本脚本只在不存在时会生成一次。组件逻辑写在当前脚本内。已存在不会再次生成覆盖
using UnityEngine;
using FairyGUI;
using Fantasy;
using Fantasy.Async;
using NBC;
using NBF.Utils;
using Log = NBC.Log;
namespace NBF
{
public partial class BagItem : GButton
{
public ItemInfo ItemInfo;
// private string iconStr;
private void OnInited()
{
onDragStart.Add(DragStart);
// Oncl
}
private void DragStart(EventContext context)
{
context.PreventDefault();
DragDropManager.inst.StartDrag(this, this.icon, this.icon, (int)context.data);
// icon = string.Empty;
}
public virtual void SetData(ItemInfo itemInfo)
{
draggable = false;
ItemInfo = itemInfo;
title = itemInfo.ConfigId.GetName();
this.SetIcon(itemInfo.ConfigId);
Quality.SetQuality(ItemInfo.Config.Quality);
this.SetTitleQuality(ItemInfo.Config.Quality);
// iconStr = icon;
}
public void UpdateIcon()
{
this.SetIcon(ItemInfo.ConfigId);
}
}
}