Files
Fishing2NetTest/Assets/Scripts/UI/Bag/BagPanel.cs
2026-03-05 18:07:55 +08:00

55 lines
1.3 KiB
C#

// 本脚本只在不存在时会生成一次。已存在不会再次生成覆盖
using System.Collections.Generic;
using UnityEngine;
using NBC;
using NBF.Fishing2;
namespace NBF
{
public partial class BagPanel : UIPanel
{
protected override void OnInit()
{
base.OnInit();
}
protected override void OnShow()
{
ItemList.List.OnClickItem += OnClickItem;
List<TabItemData> tabItemList = new List<TabItemData>();
var dic = RoleModel.Instance.GetItemsByType();
foreach (var (type, list) in dic)
{
TabItemData tabItem = new TabItemData
{
Key = type.ToString()
};
tabItem.Items.AddRange(list);
tabItemList.Add(tabItem);
}
ItemList.SetData(tabItemList, true, true);
}
private void OnClickItem(object item)
{
if (item is not BagItem bagItem) return;
// ItemDetailsPanel.s
ItemDetailsPanel.Show(bagItem.ItemInfo);
}
protected override void OnHide()
{
ItemList.List.OnClickItem -= OnClickItem;
}
protected override void OnDestroy()
{
base.OnDestroy();
}
}
}