Files
UltimateFishing2020/Assets/Scripts/Assembly-CSharp/WelcomeEndTutorialPopUpItem.cs
2026-03-04 10:03:45 +08:00

35 lines
880 B
C#

using Steamworks;
using UnityEngine;
public class WelcomeEndTutorialPopUpItem : MonoBehaviour
{
public void BackToMenu()
{
if (SteamManager.Initialized && SteamUserStats.GetAchievement("TUTORIAL_COMPLETE_ACHIEVEMENT", out var pbAchieved) && !pbAchieved && SteamUserStats.SetAchievement("TUTORIAL_COMPLETE_ACHIEVEMENT"))
{
SteamUserStats.StoreStats();
}
GameManager.Instance.LoadScene("Startowa");
}
public void Close()
{
Object.Destroy(base.gameObject);
}
public void GoTutorial()
{
Singleton<SaveDataManager>.Instance.GetCurrentPlayerData().HideTutorialPopUp = true;
GameManager.Instance.LoadScene("Tutorial Map");
}
public void SaveTutWelcomeCheck()
{
Singleton<SaveDataManager>.Instance.GetCurrentPlayerData().HideTutorialPopUp = !Singleton<SaveDataManager>.Instance.GetCurrentPlayerData().HideTutorialPopUp;
}
private void Start()
{
}
}