using Steamworks; using UnityEngine; public class WelcomeEndTutorialPopUpItem : MonoBehaviour { public void BackToMenu() { if (SteamManager.Initialized && SteamUserStats.GetAchievement("TUTORIAL_COMPLETE_ACHIEVEMENT", out var pbAchieved) && !pbAchieved && SteamUserStats.SetAchievement("TUTORIAL_COMPLETE_ACHIEVEMENT")) { SteamUserStats.StoreStats(); } GameManager.Instance.LoadScene("Startowa"); } public void Close() { Object.Destroy(base.gameObject); } public void GoTutorial() { Singleton.Instance.GetCurrentPlayerData().HideTutorialPopUp = true; GameManager.Instance.LoadScene("Tutorial Map"); } public void SaveTutWelcomeCheck() { Singleton.Instance.GetCurrentPlayerData().HideTutorialPopUp = !Singleton.Instance.GetCurrentPlayerData().HideTutorialPopUp; } private void Start() { } }