Files
UltimateFishing2020/Assets/Scripts/Assembly-CSharp/UnityStandardAssets/Vehicles/Car/CarUserControl.cs
2026-03-04 10:03:45 +08:00

25 lines
581 B
C#

using UnityEngine;
using UnityStandardAssets.CrossPlatformInput;
namespace UnityStandardAssets.Vehicles.Car
{
[RequireComponent(typeof(CarController))]
public class CarUserControl : MonoBehaviour
{
private CarController m_Car;
private void Awake()
{
m_Car = GetComponent<CarController>();
}
private void FixedUpdate()
{
float axis = CrossPlatformInputManager.GetAxis("Horizontal");
float axis2 = CrossPlatformInputManager.GetAxis("Vertical");
float axis3 = CrossPlatformInputManager.GetAxis("Jump");
m_Car.Move(axis, axis2, axis2, axis3);
}
}
}