Files
UltimateFishing2020/Assets/Scripts/Assembly-CSharp/HeathenEngineering/Serializable/Demo/ExampleReferencingAVariable.cs
2026-03-04 10:03:45 +08:00

19 lines
411 B
C#

using HeathenEngineering.Scriptable;
using UnityEngine;
namespace HeathenEngineering.Serializable.Demo
{
public class ExampleReferencingAVariable : MonoBehaviour
{
public BoolReference useAsAConstant;
public BoolReference useAsAReference;
private void Start()
{
Debug.Log("The constant value is " + useAsAConstant.Value);
Debug.Log("The constant value is " + useAsAReference.Value);
}
}
}