Files
UltimateFishing2020/Assets/Scripts/Assembly-CSharp/CameraFollow.cs
2026-03-04 10:03:45 +08:00

19 lines
384 B
C#

using UnityEngine;
public class CameraFollow : MonoBehaviour
{
public Transform target;
public Vector3 offset;
public float SmoothSpeed = 1f;
private void Update()
{
Vector3 b = target.position + offset;
Vector3 position = Vector3.Lerp(base.transform.position, b, SmoothSpeed * Time.deltaTime);
base.transform.position = position;
base.transform.LookAt(target);
}
}