Files
UltimateFishing2020/Assets/Scripts/Assembly-CSharp/VolumeParticleShadePDM.cs
2026-03-04 10:03:45 +08:00

23 lines
374 B
C#

using UnityEngine;
[ExecuteInEditMode]
public class VolumeParticleShadePDM : MonoBehaviour
{
public Light Sun;
public Material Particle_Mat;
private void Start()
{
}
private void Update()
{
if ((Sun != null) & (Particle_Mat != null))
{
Particle_Mat.SetVector("_SunColor", Sun.color);
Particle_Mat.SetFloat("_SunLightIntensity", Sun.intensity);
}
}
}