Files
2026-03-04 10:03:45 +08:00

31 lines
727 B
C#

using UnityEngine;
using UnityEngine.UI;
public class RentierItem : MonoBehaviour
{
public int id = -1;
public Text moneyText;
public Text expText;
public Text questPointText;
public void RentierRewardButton()
{
GameManager.Instance._playerData.AddSubPlayerCashValue(GameManager.Instance.rentierRewards[id].cash);
GameManager.Instance._playerData.AddSubPlayerExp(GameManager.Instance.rentierRewards[id].exp);
GameManager.Instance._playerData.AddSubPlayerQuestPoints(GameManager.Instance.rentierRewards[id].questPoint);
Object.Destroy(base.gameObject);
}
public void DisableParentItem(GameObject g)
{
g.GetComponentInParent<Image>().gameObject.SetActive(value: false);
}
private void Start()
{
}
}