Files
2026-03-04 10:03:45 +08:00

48 lines
743 B
C#

using UnityEngine;
namespace Gaia
{
public class SpawnInfo
{
public Spawner m_spawner;
public bool m_outOfBounds = true;
public bool m_wasVirginTerrain;
public float m_spawnRotationY;
public float m_hitDistanceWU;
public Vector3 m_hitLocationWU;
public Vector3 m_hitLocationNU;
public Vector3 m_hitNormal;
public Transform m_hitObject;
public Terrain m_hitTerrain;
public float m_terrainHeightWU;
public float m_terrainSlopeWU;
public Vector3 m_terrainNormalWU;
public float m_fitness;
public float[] m_textureStrengths;
public Vector3[] m_areaHitsWU;
public float m_areaHitSlopeWU;
public float m_areaMinSlopeWU;
public float m_areaAvgSlopeWU;
public float m_areaMaxSlopeWU;
}
}