Files
UltimateFishing2020/Assets/Scripts/Assembly-CSharp/FishSpawnerTarget.cs
2026-03-04 10:03:45 +08:00

16 lines
267 B
C#

using UFS2.Gameplay;
using UnityEngine;
public class FishSpawnerTarget : MonoBehaviour
{
private void OnEnable()
{
FishEntityManager.AddTransformCull(base.transform);
}
private void OnDisable()
{
FishEntityManager.RemoveTransformCull(base.transform);
}
}