16 lines
267 B
C#
16 lines
267 B
C#
using UFS2.Gameplay;
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using UnityEngine;
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public class FishSpawnerTarget : MonoBehaviour
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{
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private void OnEnable()
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{
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FishEntityManager.AddTransformCull(base.transform);
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}
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private void OnDisable()
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{
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FishEntityManager.RemoveTransformCull(base.transform);
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}
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}
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