Files
2026-03-04 10:03:45 +08:00

36 lines
530 B
C#

using UnityEngine;
public class DCoordsMarker : MonoBehaviour
{
[SerializeField]
private bool HideMarker;
private void Start()
{
HideMarker = false;
}
private void Update()
{
}
public bool getHimdeMarker()
{
return HideMarker;
}
public void ShowHideMarker()
{
HideMarker = !HideMarker;
}
private void OnDrawGizmos()
{
if (!HideMarker)
{
Gizmos.color = Color.cyan;
Gizmos.DrawWireCube(new Vector3(base.transform.position.x, 0f, base.transform.position.z), new Vector3(1f, 100f, 1f));
}
}
}