36 lines
530 B
C#
36 lines
530 B
C#
using UnityEngine;
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public class DCoordsMarker : MonoBehaviour
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{
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[SerializeField]
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private bool HideMarker;
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private void Start()
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{
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HideMarker = false;
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}
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private void Update()
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{
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}
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public bool getHimdeMarker()
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{
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return HideMarker;
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}
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public void ShowHideMarker()
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{
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HideMarker = !HideMarker;
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}
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private void OnDrawGizmos()
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{
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if (!HideMarker)
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{
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Gizmos.color = Color.cyan;
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Gizmos.DrawWireCube(new Vector3(base.transform.position.x, 0f, base.transform.position.z), new Vector3(1f, 100f, 1f));
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}
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}
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}
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