43 lines
677 B
C#
43 lines
677 B
C#
using System;
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using UnityEngine;
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using UnityEngine.UI;
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public class CosmeticPopUpItem : MonoBehaviour
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{
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[SerializeField]
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private Text TitleText;
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[SerializeField]
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private Text ContentText;
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public string title;
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public string content;
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public Action action;
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private CharCreationUIManager charCreation;
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private void Start()
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{
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charCreation = UnityEngine.Object.FindObjectOfType<CharCreationUIManager>();
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TitleText.text = title;
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ContentText.text = content;
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}
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private void Update()
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{
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}
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public void YesButton()
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{
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action();
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UnityEngine.Object.Destroy(base.gameObject);
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}
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public void NoButton()
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{
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UnityEngine.Object.Destroy(base.gameObject);
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}
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}
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