Files
UltimateFishing2020/Assets/Scripts/Assembly-CSharp/ChristmasSockAnimate.cs
2026-03-04 10:03:45 +08:00

36 lines
408 B
C#

using UnityEngine;
public class ChristmasSockAnimate : MonoBehaviour
{
[SerializeField]
private Animator animator;
private int SockID;
public int sockID
{
get
{
return SockID;
}
set
{
SockID = value;
}
}
private void Start()
{
animator.SetTrigger($"Sock{SockID}");
}
public void DestroyAnimateSock()
{
Object.Destroy(base.gameObject);
}
private void Update()
{
}
}