22 lines
334 B
C#
22 lines
334 B
C#
using System;
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using UnityEngine;
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[Serializable]
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public class Appearance
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{
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[Tooltip("Flips the image 180 degrees.")]
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public bool FlipImage;
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[Range(0.1f, 1f)]
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public float RowScale = 1f;
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[Range(0.1f, 1f)]
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public float ColScale = 1f;
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[Range(-500f, 500f)]
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public int RowOffset;
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[Range(-500f, 500f)]
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public int ColOffset;
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}
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