Files
UltimateFishing/Assets/Scripts/Assembly-UnityScript/tree_map_class.cs
2026-02-21 16:45:37 +08:00

31 lines
463 B
C#

using System;
using System.Collections.Generic;
using UnityEngine;
[Serializable]
public class tree_map_class
{
public Rect rect;
public bool foldout;
public bool foldouts;
public GameObject map;
public bool load;
public List<tree_parameter_class> tree_param;
public List<bool> tree_foldout;
public int treeTypes;
public tree_map_class()
{
load = true;
tree_param = new List<tree_parameter_class>();
tree_foldout = new List<bool>();
}
}