Files
UltimateFishing/Assets/Scripts/Assembly-UnityScript/rotation_map_class.cs
2026-02-21 16:45:37 +08:00

21 lines
379 B
C#

using System;
using UnityEngine;
[Serializable]
public class rotation_map_class
{
public bool active;
public image_class preimage;
public rotation_map_class()
{
preimage = new image_class();
}
public virtual float calc_rotation(Color color)
{
return (!(color == new Color(1f, 1f, 1f))) ? ((0f - color.r) * 255f + (0f - color.g) * 255f + (0f - color.b)) : 0f;
}
}