Files
UltimateFishing/Assets/Scripts/Assembly-UnityScript/image_edit_class.cs
2026-02-21 16:45:37 +08:00

45 lines
788 B
C#

using System;
using UnityEngine;
[Serializable]
public class image_edit_class
{
public Color color1_start;
public Color color1_end;
public AnimationCurve curve1;
public Color color2_start;
public Color color2_end;
public AnimationCurve curve2;
public float strength;
public image_output_enum output;
public bool active;
public bool solid_color;
public float radius;
public int repeat;
public image_edit_class()
{
color1_start = new Color(0f, 0f, 0f, 1f);
color1_end = new Color(0.3f, 0.3f, 0.3f, 1f);
curve1 = AnimationCurve.Linear(0f, 0f, 1f, 1f);
color2_start = new Color(1f, 1f, 1f, 1f);
color2_end = new Color(1f, 1f, 1f, 1f);
curve2 = AnimationCurve.Linear(0f, 0f, 1f, 1f);
strength = 1f;
active = true;
radius = 300f;
repeat = 4;
}
}