Files
UltimateFishing/Assets/Scripts/Assembly-CSharp/BitStrap/Examples/TweenShaderExample.cs
2026-02-21 16:45:37 +08:00

41 lines
644 B
C#

using UnityEngine;
namespace BitStrap.Examples
{
public class TweenShaderExample : MonoBehaviour
{
private TweenShader tween;
[Button]
public void PlayForward()
{
if (Application.isPlaying)
{
tween.PlayForward();
}
else
{
Debug.LogWarning("In order to see TweenShader working, please enter Play mode.");
}
}
[Button]
public void PlayBackward()
{
if (Application.isPlaying)
{
tween.PlayBackward();
}
else
{
Debug.LogWarning("In order to see TweenShader working, please enter Play mode.");
}
}
private void Awake()
{
tween = GetComponent<TweenShader>();
}
}
}