Files
UltimateFishing/Assets/Scripts/Assembly-UnityScript/LookAtCamera.cs
2026-02-21 16:45:37 +08:00

40 lines
514 B
C#

using System;
using UnityEngine;
[Serializable]
public class LookAtCamera : MonoBehaviour
{
public Camera lookAtCamera;
public bool lookOnlyOnAwake;
public virtual void Start()
{
if (!lookAtCamera)
{
lookAtCamera = Camera.main;
}
if (lookOnlyOnAwake)
{
LookAtCamera1();
}
}
public virtual void Update()
{
if (!lookOnlyOnAwake)
{
LookAtCamera1();
}
}
public virtual void LookAtCamera1()
{
transform.LookAt(lookAtCamera.transform);
}
public virtual void Main()
{
}
}