Files
UltimateFishing/Assets/Scripts/Assembly-CSharp/Unity/IO/Compression/InflaterState.cs
2026-02-21 16:45:37 +08:00

30 lines
642 B
C#

namespace Unity.IO.Compression
{
internal enum InflaterState
{
ReadingHeader = 0,
ReadingBFinal = 2,
ReadingBType = 3,
ReadingNumLitCodes = 4,
ReadingNumDistCodes = 5,
ReadingNumCodeLengthCodes = 6,
ReadingCodeLengthCodes = 7,
ReadingTreeCodesBefore = 8,
ReadingTreeCodesAfter = 9,
DecodeTop = 10,
HaveInitialLength = 11,
HaveFullLength = 12,
HaveDistCode = 13,
UncompressedAligning = 15,
UncompressedByte1 = 16,
UncompressedByte2 = 17,
UncompressedByte3 = 18,
UncompressedByte4 = 19,
DecodingUncompressed = 20,
StartReadingFooter = 21,
ReadingFooter = 22,
VerifyingFooter = 23,
Done = 24
}
}