65 lines
1.5 KiB
C#
65 lines
1.5 KiB
C#
using System;
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public class ErrorCode
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{
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public const int Ok = 0;
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public const int OperationNotAllowedInCurrentState = -3;
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[Obsolete("Use InvalidOperation.")]
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public const int InvalidOperationCode = -2;
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public const int InvalidOperation = -2;
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public const int InternalServerError = -1;
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public const int InvalidAuthentication = 32767;
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public const int GameIdAlreadyExists = 32766;
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public const int GameFull = 32765;
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public const int GameClosed = 32764;
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[Obsolete("No longer used, cause random matchmaking is no longer a process.")]
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public const int AlreadyMatched = 32763;
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public const int ServerFull = 32762;
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public const int UserBlocked = 32761;
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public const int NoRandomMatchFound = 32760;
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public const int GameDoesNotExist = 32758;
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public const int MaxCcuReached = 32757;
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public const int InvalidRegion = 32756;
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public const int CustomAuthenticationFailed = 32755;
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public const int AuthenticationTicketExpired = 32753;
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public const int PluginReportedError = 32752;
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public const int PluginMismatch = 32751;
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public const int JoinFailedPeerAlreadyJoined = 32750;
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public const int JoinFailedFoundInactiveJoiner = 32749;
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public const int JoinFailedWithRejoinerNotFound = 32748;
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public const int JoinFailedFoundExcludedUserId = 32747;
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public const int JoinFailedFoundActiveJoiner = 32746;
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public const int HttpLimitReached = 32745;
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public const int ExternalHttpCallFailed = 32744;
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public const int SlotError = 32742;
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public const int InvalidEncryptionParameters = 32741;
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}
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