35 lines
468 B
C#
35 lines
468 B
C#
using System.Runtime.InteropServices;
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public struct ovrAvatarMeshVertex
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{
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public float x;
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public float y;
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public float z;
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public float nx;
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public float ny;
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public float nz;
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public float tx;
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public float ty;
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public float tz;
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public float tw;
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public float u;
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public float v;
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[MarshalAs(UnmanagedType.ByValArray, SizeConst = 4)]
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public byte[] blendIndices;
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[MarshalAs(UnmanagedType.ByValArray, SizeConst = 4)]
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public float[] blendWeights;
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}
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