Files
2026-02-21 16:45:37 +08:00

36 lines
763 B
C#

using System;
using I2.Loc;
using UnityEngine;
using UnityEngine.UI;
public class WindWidget : MonoBehaviour
{
public Text text;
private Slider slider;
private void OnEnable()
{
slider = GetComponent<Slider>();
if ((bool)GlobalSettings.Instance)
{
slider.maxValue = 15f;
}
UpdateValue();
}
public void UpdateValue()
{
float num = (float)Math.Round(slider.value, 1);
if ((bool)GlobalSettings.Instance)
{
GlobalSettings.Instance.weatherSettings.windStrength = num;
}
if ((bool)text)
{
text.text = LocalizationManager.GetTermTranslation("GUI/WEATHER_WIND_SPEED") + ": " + num + " m/s";
}
text.color = new Color(text.color.r, text.color.g, text.color.b, (!slider.interactable) ? slider.colors.disabledColor.a : 1f);
}
}