Files
UltimateFishing/Assets/Scripts/Assembly-CSharp/TestingRigidbodyCS.cs
2026-02-21 16:45:37 +08:00

18 lines
337 B
C#

using UnityEngine;
public class TestingRigidbodyCS : MonoBehaviour
{
private GameObject ball1;
private void Start()
{
ball1 = GameObject.Find("Sphere1");
LeanTween.rotateAround(ball1, Vector3.forward, -90f, 1f);
LeanTween.move(ball1, new Vector3(2f, 0f, 7f), 1f).setDelay(1f).setRepeat(-1);
}
private void Update()
{
}
}