Files
UltimateFishing/Assets/Scripts/Assembly-CSharp/TeleportAimHandlerLaser.cs
2026-02-21 16:45:37 +08:00

17 lines
407 B
C#

using System.Collections.Generic;
using UnityEngine;
public class TeleportAimHandlerLaser : TeleportAimHandler
{
[Tooltip("Maximum range for aiming.")]
public float Range = 100f;
public override void GetPoints(List<Vector3> points)
{
Ray aimRay;
base.LocomotionTeleport.InputHandler.GetAimData(out aimRay);
points.Add(aimRay.origin);
points.Add(aimRay.origin + aimRay.direction * Range);
}
}