Files
UltimateFishing/Assets/Scripts/Assembly-CSharp/OnDoubleclickDestroy.cs
2026-02-21 16:45:37 +08:00

25 lines
399 B
C#

using Photon;
using UnityEngine;
public class OnDoubleclickDestroy : Photon.MonoBehaviour
{
private float timeOfLastClick;
private const float ClickDeltaForDoubleclick = 0.2f;
private void OnClick()
{
if (base.photonView.isMine)
{
if (Time.time - timeOfLastClick < 0.2f)
{
PhotonNetwork.Destroy(base.gameObject);
}
else
{
timeOfLastClick = Time.time;
}
}
}
}