Files
2026-02-21 16:45:37 +08:00

31 lines
456 B
C#

using UnityEngine;
public class OceanTrigger : MonoBehaviour
{
public string sceneName = string.Empty;
public void Awake()
{
}
private void OnTriggerEnter(Collider col)
{
if (col.gameObject.HasTag("PLAYER"))
{
ChangeScene();
}
}
public void ChangeScene()
{
if (GameController.Instance.oceanLevel)
{
LoadingManager.LoadScene(GameController.Instance.harbourScene);
}
else
{
LoadingManager.LoadScene(sceneName);
}
}
}