31 lines
456 B
C#
31 lines
456 B
C#
using UnityEngine;
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public class OceanTrigger : MonoBehaviour
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{
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public string sceneName = string.Empty;
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public void Awake()
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{
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}
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private void OnTriggerEnter(Collider col)
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{
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if (col.gameObject.HasTag("PLAYER"))
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{
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ChangeScene();
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}
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}
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public void ChangeScene()
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{
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if (GameController.Instance.oceanLevel)
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{
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LoadingManager.LoadScene(GameController.Instance.harbourScene);
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}
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else
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{
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LoadingManager.LoadScene(sceneName);
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}
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}
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}
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