Files
2026-02-21 16:45:37 +08:00

27 lines
461 B
C#

using UnityEngine;
[ExecuteInEditMode]
public class MegaScroll : MonoBehaviour
{
public float pos;
public float gap = 0.5f;
public Vector3 wpos;
private MegaBend[] bends;
private void Update()
{
if (bends == null)
{
bends = GetComponents<MegaBend>();
}
bends[1].gizmoPos.x = pos - gap;
bends[0].gizmoPos.x = pos + gap;
Vector3 position = base.transform.position;
position.x = wpos.x + pos;
base.transform.position = position;
}
}