Files
2026-02-21 16:45:37 +08:00

36 lines
599 B
C#

using UnityEngine;
using UnityEngine.SceneManagement;
public class LogicGlobal : MonoBehaviour
{
private void Start()
{
}
public static void GlobalGUI()
{
GUILayout.Label("Press 1-4 to select different sample scenes");
GUILayout.Space(20f);
}
private void Update()
{
if (Input.GetKeyDown(KeyCode.Alpha1))
{
SceneManager.LoadScene(0);
}
if (Input.GetKeyDown(KeyCode.Alpha2))
{
SceneManager.LoadScene(1);
}
if (Input.GetKeyDown(KeyCode.Alpha3))
{
SceneManager.LoadScene(2);
}
if (Input.GetKeyDown(KeyCode.Alpha4))
{
SceneManager.LoadScene(3);
}
}
}