using UnityEngine; using UnityEngine.SceneManagement; public class LogicGlobal : MonoBehaviour { private void Start() { } public static void GlobalGUI() { GUILayout.Label("Press 1-4 to select different sample scenes"); GUILayout.Space(20f); } private void Update() { if (Input.GetKeyDown(KeyCode.Alpha1)) { SceneManager.LoadScene(0); } if (Input.GetKeyDown(KeyCode.Alpha2)) { SceneManager.LoadScene(1); } if (Input.GetKeyDown(KeyCode.Alpha3)) { SceneManager.LoadScene(2); } if (Input.GetKeyDown(KeyCode.Alpha4)) { SceneManager.LoadScene(3); } } }