Files
UltimateFishing/Assets/Scripts/Assembly-CSharp/LapinerTools/uMyGUI/uMyGUI_SliderSynchronizer.cs
2026-02-21 16:45:37 +08:00

58 lines
714 B
C#

using UnityEngine;
using UnityEngine.UI;
namespace LapinerTools.uMyGUI
{
public class uMyGUI_SliderSynchronizer : MonoBehaviour
{
[SerializeField]
private Slider[] m_sliders = new Slider[0];
[SerializeField]
private bool m_isSynchronizeOnStart = true;
[SerializeField]
private float m_value;
public Slider[] Sliders
{
get
{
return m_sliders;
}
set
{
m_sliders = value;
}
}
public bool IsSynchronizeOnStart
{
get
{
return m_isSynchronizeOnStart;
}
}
public float Value
{
get
{
return m_value;
}
}
private void Start()
{
}
private void OnDestroy()
{
}
private void OnSliderChanged(float p_value)
{
}
}
}