37 lines
492 B
C#
37 lines
492 B
C#
using UnityEngine;
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public interface KGFIMapIcon
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{
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string GetCategory();
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Color GetColor();
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Texture2D GetTextureArrow();
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bool GetRotate();
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bool GetIsVisible();
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bool GetIsArrowVisible();
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Transform GetTransform();
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string GetGameObjectName();
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GameObject GetRepresentation();
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bool GetShowToolTip();
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void SetShowToolTip(bool theShowTooltip);
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string GetToolTipText();
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float GetIconScale();
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bool GetIsBlinking();
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int GetDepth();
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void SetIsBlinking(bool theActivate);
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}
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