Files
UltimateFishing/Assets/Scripts/Assembly-CSharp/CurvedUI/CUI_OrientOnCurvedSpace.cs
2026-02-21 16:45:37 +08:00

22 lines
594 B
C#

using UnityEngine;
namespace CurvedUI
{
public class CUI_OrientOnCurvedSpace : MonoBehaviour
{
public CurvedUISettings mySettings;
private void Awake()
{
mySettings = GetComponentInParent<CurvedUISettings>();
}
private void Update()
{
Vector3 pos = mySettings.transform.worldToLocalMatrix.MultiplyPoint3x4(base.transform.parent.position);
base.transform.position = mySettings.CanvasToCurvedCanvas(pos);
base.transform.rotation = Quaternion.LookRotation(mySettings.CanvasToCurvedCanvasNormal(base.transform.parent.localPosition), base.transform.parent.up);
}
}
}