Files
2026-02-21 16:45:37 +08:00

54 lines
880 B
C#

using UnityEngine;
public class BTN_Save : MonoBehaviour
{
public bool saveLevels;
public bool saveSound;
public bool savePlayerSettings;
public bool saveRenderSettings;
public bool saveTutorialManager;
public bool saveEquipment;
public bool saveSkills;
public bool saveFishManager;
public bool saveVRManager;
public void Save()
{
if ((bool)GlobalSettings.Instance)
{
if (savePlayerSettings)
{
GlobalSettings.Instance.playerSettings.Save();
}
if (saveRenderSettings)
{
GlobalSettings.Instance.renderSettings.Save();
}
if (saveSound)
{
GlobalSettings.Instance.soundSettings.Save();
}
if (saveSkills)
{
GlobalSettings.Instance.skillsManager.Save();
}
if (saveFishManager)
{
GlobalSettings.Instance.fishManager.Save();
}
if (saveVRManager)
{
VRManager.Instance.Save();
}
}
}
}