Files
UltimateFishing/Assets/Scripts/Assembly-CSharp/BTN_OptionsUnderwaterBlur.cs
2026-02-21 16:45:37 +08:00

43 lines
678 B
C#

using UnityEngine;
using UnityEngine.UI;
public class BTN_OptionsUnderwaterBlur : MonoBehaviour
{
private Slider slider;
public Text text;
private RenderSettingsMy renderSettings;
private void Start()
{
}
private void OnEnable()
{
Refresh();
}
public void Refresh()
{
if ((bool)GlobalSettings.Instance)
{
renderSettings = GlobalSettings.Instance.renderSettings;
}
slider = GetComponent<Slider>();
if ((bool)renderSettings)
{
slider.value = renderSettings.underwaterBlur;
}
}
public void UpdateValue()
{
if ((bool)renderSettings)
{
renderSettings.underwaterBlur = slider.value;
renderSettings.RefreshPostprocesses();
}
}
}