Files
2026-03-04 09:37:33 +08:00

21 lines
402 B
C#

using UnityEngine;
public class RotateAroundTerrain : MonoBehaviour
{
public Transform playercamera;
public GameObject Centre;
public float rotateSpeed = 3f;
private void Start()
{
}
private void Update()
{
playercamera.transform.LookAt(Centre.transform.position);
playercamera.transform.RotateAround(Centre.transform.position, Vector3.up, rotateSpeed * Time.deltaTime + 1E-07f);
}
}