Files
2026-03-04 09:37:33 +08:00

29 lines
483 B
C#

using UnityEngine;
public class FPPtoTPP : MonoBehaviour
{
public GameObject FPPcamera;
public GameObject TPPcamera;
private void Start()
{
FPPcamera.SetActive(value: true);
TPPcamera.SetActive(value: false);
}
private void Update()
{
if (Input.GetKey(KeyCode.M))
{
FPPcamera.SetActive(value: true);
TPPcamera.SetActive(value: false);
}
if (Input.GetKey(KeyCode.N))
{
FPPcamera.SetActive(value: false);
TPPcamera.SetActive(value: true);
}
}
}