24 lines
653 B
C#
24 lines
653 B
C#
using UnityEngine;
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namespace DebuggingEssentials
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{
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public class SO_NavigationCamera : ScriptableObject
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{
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public FloatInputField mouseSensitity = new FloatInputField(1.66f);
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public FloatInputField accelMulti = new FloatInputField(1f);
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public FloatInputField decelMulti = new FloatInputField(15f);
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public FloatInputField speedSlow = new FloatInputField(1f);
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public FloatInputField speedNormal = new FloatInputField(10f);
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public FloatInputField speedFast = new FloatInputField(25f);
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public FloatInputField mouseScrollWheelMulti = new FloatInputField(25f);
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public FloatInputField mouseStrafeMulti = new FloatInputField(0.5f);
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}
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}
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