Files
Ultimate-Fishing-Simulator-…/Assets/Plugins/Assembly-CSharp-firstpass/DebuggingEssentials/SO_NavigationCamera.cs
2026-03-04 09:37:33 +08:00

24 lines
653 B
C#

using UnityEngine;
namespace DebuggingEssentials
{
public class SO_NavigationCamera : ScriptableObject
{
public FloatInputField mouseSensitity = new FloatInputField(1.66f);
public FloatInputField accelMulti = new FloatInputField(1f);
public FloatInputField decelMulti = new FloatInputField(15f);
public FloatInputField speedSlow = new FloatInputField(1f);
public FloatInputField speedNormal = new FloatInputField(10f);
public FloatInputField speedFast = new FloatInputField(25f);
public FloatInputField mouseScrollWheelMulti = new FloatInputField(25f);
public FloatInputField mouseStrafeMulti = new FloatInputField(0.5f);
}
}