15 lines
523 B
C#
15 lines
523 B
C#
// using Fantasy;
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// using Fantasy.Async;
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// using Fantasy.Network.Interface;
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//
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// namespace NB.Map;
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//
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// public class C2Map_CreateRoomRequestHandler : RouteRPC<Scene, C2Map_CreateRoomRequest, Map2C_CreateRoomResponse>
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// {
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// protected override async FTask Run(Scene entity, C2Map_CreateRoomRequest request, Map2C_CreateRoomResponse response,
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// Action reply)
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// {
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// Log.Info($"创建房间=== map:{request.MapId} pass:{request.Password}");
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// await FTask.CompletedTask;
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// }
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// } |