Files
Fishing2/Assets/Scripts/Fishing/Player/FixedLine.cs
2025-05-27 22:29:10 +08:00

33 lines
650 B
C#

using System;
using UnityEngine;
namespace NBF
{
public class FixedLine : MonoBehaviour
{
public Transform target;
private Rigidbody _rigidbody;
private void Awake()
{
_rigidbody = GetComponent<Rigidbody>();
}
private void LateUpdate()
{
// BindPosition();
}
private void FixedUpdate()
{
if (!target) return;
BindPosition();
}
private void BindPosition()
{
// _rigidbody.MovePosition(target.position);
_rigidbody.position = target.position;
}
}
}