Files
Fishing2/Assets/Enviro 3 - Sky and Weather/Scripts/Runtime/Modules/Events/EnviroEventModule.cs
2025-05-10 12:49:47 +08:00

28 lines
941 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using System;
namespace Enviro
{
[Serializable]
public class EnviroEvents
{
[Serializable]
public class EnviroActionEvent : UnityEngine.Events.UnityEvent
{
}
public EnviroActionEvent onHourPassedActions = new EnviroActionEvent();
public EnviroActionEvent onDayPassedActions = new EnviroActionEvent();
public EnviroActionEvent onYearPassedActions = new EnviroActionEvent();
public EnviroActionEvent onWeatherChangedActions = new EnviroActionEvent();
public EnviroActionEvent onSeasonChangedActions = new EnviroActionEvent();
public EnviroActionEvent onNightActions = new EnviroActionEvent();
public EnviroActionEvent onDayActions = new EnviroActionEvent();
public EnviroActionEvent onZoneChangedActions = new EnviroActionEvent();
}
}