29 lines
990 B
JSON
29 lines
990 B
JSON
{
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"name": "com.jbooth.microsplat.texture-clusters",
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"displayName": "MicroSplat-Texture Clusters",
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"version": "3.9.0",
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"author": {
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"name": "Jason Booth",
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"email": "slipster216@gmail.com",
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"url": "http://jdbtechservices.com/"
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},
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"unity": "2019.4",
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"samples": [
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{
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"displayName": "Texture Cluster Example",
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"description": "Example of the Texture Clusters module",
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"path": "Samples~/TextureClusters"
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}
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],
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"dependencies": {
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"com.jbooth.microsplat.core": "3.9.0"
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},
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"description": "The Texture Clusters module for MicroSplat completely solves tiling issues on large surfaces. It offers a one click Stochastic solution, and a solution that uses alternate texture arrays to vary the surfaces creating a infinite meta-surface.",
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"keywords": [
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"MicroSplat",
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"Terrain",
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"Shader"
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],
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"documentationUrl": "https://docs.google.com/document/d/1Yrx8-2yE5BUDLlnRKE_4sVCkPV68KJZ-Ez4XLhvef0Y/edit?usp=sharing",
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"type": "tool"
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} |