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Assets/Resources/Shaders.meta
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8
Assets/Resources/Shaders.meta
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y: 0
|
||||
width: 0
|
||||
height: 0
|
||||
baitConnector: {fileID: 4525788155718789}
|
||||
--- !u!65 &-6494277363836811173
|
||||
BoxCollider:
|
||||
@@ -78,10 +90,10 @@ Rigidbody:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1155056763283048}
|
||||
serializedVersion: 4
|
||||
serializedVersion: 5
|
||||
m_Mass: 1
|
||||
m_Drag: 0
|
||||
m_AngularDrag: 0.05
|
||||
m_LinearDamping: 0
|
||||
m_AngularDamping: 0.05
|
||||
m_CenterOfMass: {x: 0, y: 0, z: 0}
|
||||
m_InertiaTensor: {x: 1, y: 1, z: 1}
|
||||
m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
@@ -292,6 +304,8 @@ MeshRenderer:
|
||||
m_RayTracingAccelStructBuildFlagsOverride: 0
|
||||
m_RayTracingAccelStructBuildFlags: 1
|
||||
m_SmallMeshCulling: 1
|
||||
m_ForceMeshLod: -1
|
||||
m_MeshLodSelectionBias: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
@@ -313,6 +327,7 @@ MeshRenderer:
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_GlobalIlluminationMeshLod: 0
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
|
||||
Reference in New Issue
Block a user