增加表格

This commit is contained in:
Bob.Song
2026-03-06 17:48:22 +08:00
parent 5012097465
commit 68beeb3417
32 changed files with 1258 additions and 22939 deletions

View File

@@ -8,25 +8,27 @@ using UnityEngine;
namespace NBF
{
public enum LineType
{
Hand,
HandDouble,
Spinning,
SpinningFloat,
}
public class FLine : FGearBase
{
// [SerializeField] private ObiParticleAttachment startParticleAttachment;
public LineType LineType;
[SerializeField] private bool isLureConnect;
[SerializeField] private RodLine rodLine;
[SerializeField] private Rope fishingRope;
[SerializeField] private Rope bobberRope;
public LureController Lure;
public BobberController Bobber;
private float _groundSetting = 0.5f;
private float _LineOnSpool = 100f;
private float _LineThickness = 0.0007f;
public bool IsLure => isLureConnect;
// public event Action OnLinePulled;
protected override void OnInit()
@@ -109,16 +111,9 @@ namespace NBF
Lure.RBody.useGravity = true;
}
public void EnableLineRenderers()
{
// foreach (ObiRopeExtrudedRenderer item in GetComponentsInChildren<ObiRopeExtrudedRenderer>().ToList())
// {
// item.enabled = true;
// }
}
public void SetObiRopeStretch(float value)
public void SetTargetLength(float value)
{
Log.Error($"SetObiRopeStretch={value}");
fishingRope.SetTargetLength(value);