升级6.4.升级水,升级天气

This commit is contained in:
2026-04-05 00:26:54 +08:00
parent 63bc9b5536
commit 5f7cbfb713
635 changed files with 34718 additions and 22567 deletions

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using System.Collections;
using System.Collections.Generic;
using System.Reflection;
using System;
using UnityEngine;
// using static VTools.VDebug;
#if UNITY_EDITOR
using static VInspector.Libs.VUtils;
#endif
namespace VInspector
{
public class FoldoutAttribute : Attribute
{
public string name;
public FoldoutAttribute(string name) => this.name = name;
}
public class EndFoldoutAttribute : Attribute { }
public class TabAttribute : Attribute
{
public string name;
public TabAttribute(string name) => this.name = name;
}
public class EndTabAttribute : Attribute { }
public class ButtonAttribute : Attribute
{
public string name = "";
public int size = 30;
public int space = 0;
public string color = "Grey";
public ButtonAttribute() => this.name = "";
public ButtonAttribute(string name) => this.name = name;
}
public class VariantsAttribute : PropertyAttribute
{
public object[] variants;
public VariantsAttribute(params object[] variants) => this.variants = variants;
}
public class MinMaxSliderAttribute : PropertyAttribute
{
public float min;
public float max;
public MinMaxSliderAttribute(float min, float max) { this.min = min; this.max = max; }
}
public abstract class IfAttribute : Attribute
{
public string variableName;
public object variableValue;
#if UNITY_EDITOR
public bool Evaluate(object target)
{
if (target.GetType().GetFieldInfo(variableName) == null &&
target.GetType().GetPropertyInfo(variableName) == null)
return false;
var curValue = target.GetMemberValue(variableName);
return object.Equals(curValue, variableValue);
}
#endif
public IfAttribute(string boolName) { this.variableName = boolName; this.variableValue = true; }
public IfAttribute(string variableName, object variableValue) { this.variableName = variableName; this.variableValue = variableValue; }
}
public class EndIfAttribute : Attribute { }
public class HideIfAttribute : IfAttribute
{
public HideIfAttribute(string boolName) : base(boolName) { }
public HideIfAttribute(string variableName, object variableValue) : base(variableName, variableValue) { }
}
public class ShowIfAttribute : IfAttribute
{
public ShowIfAttribute(string boolName) : base(boolName) { }
public ShowIfAttribute(string variableName, object variableValue) : base(variableName, variableValue) { }
}
public class EnableIfAttribute : IfAttribute
{
public EnableIfAttribute(string boolName) : base(boolName) { }
public EnableIfAttribute(string variableName, object variableValue) : base(variableName, variableValue) { }
}
public class DisableIfAttribute : IfAttribute
{
public DisableIfAttribute(string boolName) : base(boolName) { }
public DisableIfAttribute(string variableName, object variableValue) : base(variableName, variableValue) { }
}
public class ReadOnlyAttribute : Attribute { }
public class ShowInInspectorAttribute : Attribute { }
[AttributeUsage(AttributeTargets.Method)]
public class OnValueChangedAttribute : Attribute
{
public string[] variableOrGroupNames;
public OnValueChangedAttribute(string name) => this.variableOrGroupNames = new[] { name };
public OnValueChangedAttribute(params string[] names) => this.variableOrGroupNames = names;
}
public class TagAttribute : PropertyAttribute { }
public class LayerAttribute : PropertyAttribute { }
}

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#if UNITY_EDITOR
using UnityEngine;
using UnityEngine.UIElements;
using System.Collections;
using System.Collections.Generic;
using UnityEditor;
using UnityEditor.ShortcutManagement;
using System.Reflection;
using System.Linq;
using System.Text.RegularExpressions;
using Type = System.Type;
using static VInspector.Libs.VUtils;
using static VInspector.Libs.VGUI;
// using static VTools.VDebug;
namespace VInspector
{
public class VInspectorClipboard : ScriptableSingleton<VInspectorClipboard>
{
public static void CopyComponent(Component component)
{
instance.RecordUndo();
if (instance.copiedComponetDatas.FirstOrDefault(r => r.sourceComponent == component) is ComponentData alreadyCopiedData)
{
instance.discardedComponentDatas.Add(alreadyCopiedData);
instance.copiedComponetDatas.Remove(alreadyCopiedData);
}
else
instance.copiedComponetDatas.Add(GetComponentData(component));
instance.Dirty();
}
public static void PasteComponentValues(ComponentData data, Component component)
{
component.RecordUndo();
ApplyComponentData(data, component);
component.Dirty();
instance.RecordUndo();
instance.copiedComponetDatas.Remove(data);
instance.discardedComponentDatas.Add(data);
instance.Dirty();
}
public static void PasteComponentAsNew(ComponentData data, GameObject gameObject)
{
var addedComponent = Undo.AddComponent(gameObject, data.sourceComponent.GetType());
ApplyComponentData(data, addedComponent);
}
public static void ClearCopiedDatas()
{
instance.RecordUndo();
instance.discardedComponentDatas.AddRange(instance.copiedComponetDatas);
instance.copiedComponetDatas.Clear();
instance.Dirty();
}
public static bool CanComponentsBePastedTo(IEnumerable<GameObject> targetGos)
{
if (!targetGos.Any()) return false;
foreach (var copiedData in instance.copiedComponetDatas)
if (nonDuplicableComponentTypes.Contains(copiedData.sourceComponent.GetType()))
if (targetGos.Any(r => r.TryGetComponent(copiedData.sourceComponent.GetType(), out _)))
return false;
return true;
}
static Type[] nonDuplicableComponentTypes = new[]
{
typeof(Transform),
typeof(RectTransform),
typeof(MeshFilter),
typeof(MeshRenderer),
typeof(SkinnedMeshRenderer),
typeof(Camera),
typeof(AudioListener),
typeof(Rigidbody),
typeof(Rigidbody2D),
typeof(Light),
typeof(Canvas),
typeof(Animation),
typeof(Animator),
typeof(AudioSource),
typeof(ParticleSystem),
typeof(TrailRenderer),
typeof(LineRenderer),
typeof(LensFlare),
typeof(Projector),
typeof(AudioReverbZone),
typeof(AudioEchoFilter),
#if TERRAIN_PACKAGE_ENABLED
typeof(Terrain),
typeof(TerrainCollider),
#endif
};
[SerializeReference] public List<ComponentData> copiedComponetDatas = new();
[SerializeReference] public List<ComponentData> discardedComponentDatas = new(); // removed datas get stashed here so they can be restored on undo/redo
public static void SaveComponent(Component component)
{
instance.RecordUndo();
if (instance.savedComponentDatas.FirstOrDefault(r => r.sourceComponent == component) is ComponentData alreadySavedData)
{
instance.discardedComponentDatas.Add(alreadySavedData);
instance.savedComponentDatas.Remove(alreadySavedData);
}
else
instance.savedComponentDatas.Add(GetComponentData(component, saveGlobalId: true));
instance.Dirty();
}
public static void OnPlaymodeStateChanged(PlayModeStateChange state)
{
if (state == PlayModeStateChange.EnteredPlayMode)
instance.failedToSaveComponentDatas.Clear();
if (state != PlayModeStateChange.EnteredEditMode) return;
foreach (var data in instance.savedComponentDatas)
if (_EditorUtility_InstanceIDToObject(data.sourceComponent.GetInstanceID()) is Component sourceComponent)
ApplyComponentData(data, sourceComponent);
else if (data.globalId.GetObject() is Component sourceComponent_)
ApplyComponentData(data, sourceComponent_);
else
instance.failedToSaveComponentDatas.Add(data);
instance.savedComponentDatas.Clear();
}
[SerializeReference] public List<ComponentData> savedComponentDatas = new();
[SerializeReference] public List<ComponentData> failedToSaveComponentDatas = new();
public static ComponentData GetComponentData(Component component, bool saveGlobalId = false)
{
var data = new ComponentData();
data.sourceComponent = component;
if (saveGlobalId)
data.globalId = component.GetGlobalID();
var property = new SerializedObject(component).GetIterator();
if (!property.Next(true)) return data;
do data.serializedPropertyValues_byPath[property.propertyPath] = property.GetBoxedValue();
while (property.NextVisible(true));
return data;
}
public static void ApplyComponentData(ComponentData componentData, Component targetComponent)
{
foreach (var key in componentData.serializedPropertyValues_byPath.Keys.ToList())
if (componentData.serializedPropertyValues_byPath[key] is Object unityObject && !unityObject) // sometimes object references become null after playmode in unity 6, so we have to restore them by instanceId
componentData.serializedPropertyValues_byPath[key] = _EditorUtility_InstanceIDToObject(unityObject.GetInstanceID());
foreach (var kvp in componentData.serializedPropertyValues_byPath)
{
var so = new SerializedObject(targetComponent);
var property = so.FindProperty(kvp.Key);
so.Update();
property.SetBoxedValue(kvp.Value);
so.ApplyModifiedProperties();
targetComponent.Dirty();
}
}
[System.Serializable]
public class ComponentData
{
public Component sourceComponent;
public Dictionary<string, object> serializedPropertyValues_byPath = new();
public GlobalID globalId;
}
}
}
#endif

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#if UNITY_EDITOR
using System.Collections;
using System.Linq;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UIElements;
using UnityEditor.UIElements;
using System.Reflection;
using UnityEditor;
using static VInspector.Libs.VUtils;
using static VInspector.Libs.VGUI;
// using static VTools.VDebug;
namespace VInspector
{
public class VInspectorComponentHeader
{
void OnGUI()
{
void masks()
{
if (!curEvent.isRepaint) return;
Color backgroundColor;
void set_backgroundColor()
{
var hovered = EditorGUIUtility.isProSkin ? Greyscale(.28f) : Greyscale(.84f);
var normal = EditorGUIUtility.isProSkin ? Greyscale(.244f) : Greyscale(.8f);
backgroundColor = normal;
if (headerRect.IsHovered() && !mousePressedOnBackground && EditorWindow.mouseOverWindow == window)
backgroundColor = hovered;
}
void set_buttonMaskSize()
{
buttonsList ??= typeof(EditorGUIUtility).GetMemberValue<IList>("s_EditorHeaderItemsMethods");
var buttonsCount = 1 + buttonsList.Count;
if (VInspectorMenu.playmodeSaveButtonEnabled && !Application.isPlaying)
buttonsCount--;
buttonMaskRect = headerRect.AddHeightFromMid(-2).SetXMax(headerRect.xMax - 3).SetWidthFromRight(buttonsCount * 20);
}
void hideArrow()
{
if (headerRect.IsHovered()) return;
if (!VInspectorMenu.minimalModeEnabled) return;
headerRect.SetWidth(17).MoveX(-2).AddHeightFromMid(-2).AddWidthFromRight(-4).Draw(backgroundColor);
}
void hideButtons()
{
if (headerRect.IsHovered()) return;
if (!VInspectorMenu.minimalModeEnabled) return;
buttonMaskRect.Draw(backgroundColor);
}
void hideScriptText()
{
if (component is not MonoBehaviour) return;
if (!VInspectorMenu.minimalModeEnabled) return;
if (imguiContainer.onGUIHandler.Method.DeclaringType.FullName.StartsWith("Sisus")) return;
var name = component.GetType().Name.Decamelcase();
var rect = headerRect.AddHeightFromMid(-2).SetWidth(60).MoveX(name.GetLabelWidth(fontSize: 12, isBold: true) + 60 - 3);
rect = rect.MoveX(-2);
rect.xMax = rect.xMax.Min(buttonMaskRect.x).Max(rect.xMin);
rect.Draw(backgroundColor);
}
void tintScriptIcon()
{
if (component is not MonoBehaviour) return;
if (!mousePressedOnScriptIcon) return;
var iconRect = headerRect.MoveX(18).SetWidth(22);
iconRect.Draw(backgroundColor.SetAlpha(EditorGUIUtility.isProSkin ? .3f : .45f));
}
void nameCurtain()
{
var rect = headerRect.AddHeightFromMid(-2).SetXMax(buttonMaskRect.x + 2).SetWidthFromRight(18);
rect.DrawCurtainLeft(backgroundColor);
}
set_backgroundColor();
set_buttonMaskSize();
hideArrow();
hideButtons();
hideScriptText();
tintScriptIcon();
nameCurtain();
}
void scriptIconClicks()
{
if (component is not MonoBehaviour) return;
if (curEvent.mouseButton != 0) return;
if (!VInspectorMenu.hideScriptFieldEnabled) return;
var iconRect = headerRect.MoveX(18).SetWidth(22);
void mosueDown()
{
if (!curEvent.isMouseDown) return;
if (!iconRect.IsHovered()) return;
mousePressedOnScriptIcon = true;
mousePressedOnScriptIcon_initPos = curEvent.mousePosition;
var script = MonoScript.FromMonoBehaviour(component as MonoBehaviour);
// if (curEvent.holdingAlt)
if (curEvent.clickCount == 2)
AssetDatabase.OpenAsset(script);
curEvent.Use();
}
void mouseUp()
{
if (!curEvent.isMouseUp) return;
if (!mousePressedOnScriptIcon) return;
var script = MonoScript.FromMonoBehaviour(component as MonoBehaviour);
if (curEvent.clickCount == 1)
EditorUtils.PingObject(script);
mousePressedOnScriptIcon = false;
window.Repaint();
curEvent.Use();
}
void startDrag()
{
if (!curEvent.isMouseDrag) return;
if (!mousePressedOnScriptIcon) return;
if ((mousePressedOnScriptIcon_initPos - curEvent.mousePosition).magnitude < 2) return;
DragAndDrop.PrepareStartDrag();
DragAndDrop.objectReferences = new[] { component };
DragAndDrop.StartDrag(component.ToString());
mousePressedOnScriptIcon = false;
mousePressedOnBackground = false;
}
mosueDown();
mouseUp();
startDrag();
}
void expandWithAnimation()
{
if (!mousePressedOnBackground) return;
if (!curEvent.isMouseUp) return;
if (curEvent.mouseButton != 0) return;
if (headerRect.SetWidth(16).MoveX(40).IsHovered()) return; // enabled toggle
if (buttonMaskRect.IsHovered()) return; // right buttons
if (curEvent.holdingShift)
VInspector.CollapseOtherComponents(component, window);
else if (VInspectorMenu.componentAnimationsEnabled)
VInspector.ToggleComponentExpanded(component, window);
else return;
mousePressedOnBackground = false;
curEvent.Use();
EditorGUIUtility.hotControl = 0;
}
void createComponentWindow()
{
if (!mousePressedOnBackground) return;
if (!curEvent.isMouseDrag) return;
if (!curEvent.holdingAlt) return;
if (curEvent.mousePosition.DistanceTo(mousePressedOnBackground_initPos) < 2) return;
if (!VInspectorMenu.componentWindowsEnabled) return;
if (VInspectorComponentWindow.draggedInstance != null) return;
var position = EditorGUIUtility.GUIToScreenPoint(headerRect.position + (curEvent.mousePosition - mousePressedOnBackground_initPos));
VInspectorComponentWindow.CreateDraggedInstance(component, position, headerRect.width);
EditorGUIUtility.hotControl = 0;
mousePressedOnBackground = false;
}
void set_mousePressedOnBackground()
{
if (curEvent.isMouseDown && !buttonMaskRect.IsHovered())
{
mousePressedOnBackground = true;
mousePressedOnBackground_initPos = curEvent.mousePosition;
}
if (curEvent.isMouseUp || curEvent.isDragUpdate)
mousePressedOnBackground = false;
if (!imguiContainer.contentRect.IsHovered())
mousePressedOnBackground = false;
}
void set_hoveredComponentHeader()
{
if (!curEvent.isRepaint) return;
if (component is Transform)
VInspector.hoveredComponentHeader = null;
if (headerRect.IsHovered())
VInspector.hoveredComponentHeader = this;
}
void defaultHeaderGUI()
{
void initOffsets()
{
if (!VInspectorMenu.minimalModeEnabled) return;
if (headerContentStyle != null) return;
headerContentStyle = typeof(EditorStyles).GetMemberValue<GUIStyle>("inspectorTitlebar");
headerFoldoutStyle = typeof(EditorStyles).GetMemberValue<GUIStyle>("titlebarFoldout");
headerContentStyle_defaultLeftPadding = headerContentStyle.padding.left;
headerFoldoutStyle_defaultLeftMargin = headerFoldoutStyle.margin.left;
}
void setAdjustedOffsets()
{
if (!VInspectorMenu.minimalModeEnabled) return;
headerContentStyle.padding.left = headerContentStyle_defaultLeftPadding - 2;
headerFoldoutStyle.margin.left = headerFoldoutStyle_defaultLeftMargin - 1;
}
void setDefaultOffsets()
{
if (!VInspectorMenu.minimalModeEnabled) return;
headerContentStyle.padding.left = headerContentStyle_defaultLeftPadding;
headerFoldoutStyle.margin.left = headerFoldoutStyle_defaultLeftMargin;
}
initOffsets();
setAdjustedOffsets();
defaultHeaderGUIAction.Invoke();
setDefaultOffsets();
}
void preventKeyboardFocus()
{
if (!curEvent.isUsed) return;
if (!headerRect.IsHovered()) return;
if (imguiContainer.onGUIHandler.Method.DeclaringType.FullName.StartsWith("Sisus")) return;
GUIUtility.keyboardControl = 0;
// removes that annoying blue highlight after clicking on header
}
if (curEvent.isRepaint)
defaultHeaderGUI();
masks();
scriptIconClicks();
expandWithAnimation();
createComponentWindow();
set_mousePressedOnBackground();
set_hoveredComponentHeader();
if (!curEvent.isRepaint)
defaultHeaderGUI();
preventKeyboardFocus();
}
static IList buttonsList;
static Rect buttonMaskRect;
public bool mousePressedOnBackground;
public bool mousePressedOnScriptIcon;
public Vector2 mousePressedOnBackground_initPos;
public Vector2 mousePressedOnScriptIcon_initPos;
public Rect headerRect
{
get
{
var contentRect = imguiContainer.contentRect;
if (contentRect.height == 42) // with extra lines like "Multi-object editing not supported"
return contentRect.SetHeight(22);
else
return contentRect.SetHeightFromBottom(22); // fixes offset on transform header in 6000
}
}
static GUIStyle headerContentStyle;
static GUIStyle headerFoldoutStyle;
static int headerContentStyle_defaultLeftPadding;
static int headerFoldoutStyle_defaultLeftMargin;
public Vector2 mouseDownPos;
public void Update()
{
if (imguiContainer is VisualElement v && v.panel == null) { imguiContainer.onGUIHandler = defaultHeaderGUIAction; imguiContainer = null; }
if (imguiContainer?.onGUIHandler.Method.DeclaringType == typeof(VInspectorComponentHeader)) return;
if (imguiContainer?.onGUIHandler.Method.DeclaringType.FullName.StartsWith("Sisus") == true) return;
if (typeof(ScriptableObject).IsAssignableFrom(component.GetType())) return;
if (editor.GetPropertyValue("propertyViewer") is not EditorWindow window) return;
this.window = window;
void fixWrongWindow()
{
if (Application.unityVersion != "2022.3.26f1" && Application.unityVersion != "2023.2.20f1") return;
if (!window.hasFocus)
window = window.GetMemberValue("m_Parent")?.GetMemberValue<List<EditorWindow>>("m_Panes")?.FirstOrDefault(r => r.hasFocus) ?? window;
// in some versions wrong inspector may be returned by propertyViewer when there are multiple inspectors
// also the same instance of an editor may be used on all inspectors
// here we fix it for cases when multiple inspectors are in the same dock area
}
void findHeader(VisualElement element)
{
if (element == null) return;
if (element.GetType().Name == "EditorElement")
{
IMGUIContainer curHeaderImguiContainer = null;
foreach (var child in element.Children())
{
curHeaderImguiContainer ??= new[] { child as IMGUIContainer }.FirstOrDefault(r => r != null && r.name.EndsWith("Header"));
if (curHeaderImguiContainer is null) continue;
if (child is not InspectorElement) continue;
if (child.GetFieldValue("m_Editor") is not Editor editor) continue;
if (editor.target != component) continue;
imguiContainer = curHeaderImguiContainer;
if (editingMultiselection = editor.targets.Count() > 1)
multiselectedComponents = editor.targets.Cast<Component>().ToList();
return;
}
}
foreach (var r in element.Children())
if (imguiContainer == null)
findHeader(r);
}
void setupGUICallbacks()
{
if (imguiContainer == null) return;
defaultHeaderGUIAction = imguiContainer.onGUIHandler;
imguiContainer.onGUIHandler = OnGUI;
}
fixWrongWindow();
findHeader(window.rootVisualElement);
setupGUICallbacks();
}
public bool editingMultiselection;
public List<Component> multiselectedComponents;
IMGUIContainer imguiContainer;
System.Action defaultHeaderGUIAction;
EditorWindow window;
public VInspectorComponentHeader(Component component, Editor editor) { this.component = component; this.editor = editor; }
public Editor editor;
public Component component;
}
}
#endif

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#if UNITY_EDITOR
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEditor;
using UnityEditor.ShortcutManagement;
using System.Reflection;
using System.Linq;
using UnityEditor.UIElements;
using UnityEngine.UIElements;
using UnityEngine.SceneManagement;
using UnityEditor.SceneManagement;
using Type = System.Type;
using static VInspector.VInspector;
using static VInspector.Libs.VUtils;
using static VInspector.Libs.VGUI;
// using static VTools.VDebug;
namespace VInspector
{
public class VInspectorComponentWindow : EditorWindow
{
void OnGUI()
{
if (!component) component = _EditorUtility_InstanceIDToObject(componentIid) as Component;
if (!component) { Close(); return; }
if (!editor) { Init(component); skipHeightUpdate = true; }
void background()
{
position.SetPos(0, 0).Draw(GUIColors.windowBackground);
}
void header()
{
var headerRect = ExpandWidthLabelRect(18).Resize(-1).AddWidthFromMid(6);
var closeButtonRect = headerRect.SetWidthFromRight(16).SetHeightFromMid(16).Move(-4, 0);
var backgroundColor = isDarkTheme ? Greyscale(.25f) : GUIColors.windowBackground;
void startDragging()
{
if (isResizingVertically) return;
if (isResizingHorizontally) return;
if (isDragged) return;
if (!curEvent.isMouseDrag) return;
if (!headerRect.IsHovered()) return;
draggedInstance = this;
dragStartMousePos = curEvent.mousePosition_screenSpace;
dragStartWindowPos = position.position;
}
void updateDragging()
{
if (!isDragged) return;
var draggedPosition = dragStartWindowPos + curEvent.mousePosition_screenSpace - dragStartMousePos;
if (!curEvent.isRepaint)
position = position.SetPos(draggedPosition);
EditorGUIUtility.hotControl = EditorGUIUtility.GetControlID(FocusType.Passive);
}
void stopDragging()
{
if (!isDragged) return;
if (!curEvent.isMouseMove && !curEvent.isMouseUp) return;
draggedInstance = null;
EditorGUIUtility.hotControl = 0;
}
void background()
{
headerRect.Draw(backgroundColor);
headerRect.SetHeightFromBottom(1).Draw(isDarkTheme ? Greyscale(.2f) : Greyscale(.7f));
}
void icon()
{
var iconRect = headerRect.SetWidth(20).MoveX(14).MoveY(-1);
if (!componentIcons_byType.ContainsKey(component.GetType()))
componentIcons_byType[component.GetType()] = EditorGUIUtility.ObjectContent(component, component.GetType()).image;
GUI.Label(iconRect, componentIcons_byType[component.GetType()]);
}
void toggle()
{
var toggleRect = headerRect.MoveX(36).SetSize(20, 20);
var pi_enabled = component.GetType().GetProperty("enabled") ??
component.GetType().BaseType?.GetProperty("enabled") ??
component.GetType().BaseType?.BaseType?.GetProperty("enabled") ??
component.GetType().BaseType?.BaseType?.BaseType?.GetProperty("enabled");
if (pi_enabled == null) return;
var enabled = (bool)pi_enabled.GetValue(component);
if (GUI.Toggle(toggleRect, enabled, "") == enabled) return;
component.RecordUndo();
pi_enabled.SetValue(component, !enabled);
}
void name()
{
var nameRect = headerRect.MoveX(54).MoveY(-1);
var s = new GUIContent(EditorGUIUtility.ObjectContent(component, component.GetType())).text;
s = s.Substring(s.LastIndexOf('(') + 1);
s = s.Substring(0, s.Length - 1);
if (instances.Any(r => r.component.GetType() == component.GetType() && r.component != component))
s += " - " + component.gameObject.name;
SetLabelBold();
GUI.Label(nameRect, s);
ResetLabelStyle();
}
void nameCurtain()
{
var flatColorRect = headerRect.SetX(closeButtonRect.x + 3).SetXMax(headerRect.xMax);
var gradientRect = headerRect.SetXMax(flatColorRect.x).SetWidthFromRight(30);
flatColorRect.Draw(backgroundColor);
gradientRect.DrawCurtainLeft(backgroundColor);
}
void closeButton()
{
var iconName = "CrossIcon";
var iconSize = 14;
var color = isDarkTheme ? Greyscale(.65f) : Greyscale(.35f);
var colorHovered = isDarkTheme ? Greyscale(.9f) : color;
var colorPressed = color;
if (!IconButton(closeButtonRect, iconName, iconSize, color, colorHovered, colorPressed)) return;
Close();
EditorGUIUtility.ExitGUI();
}
void rightClick()
{
if (!curEvent.isMouseDown) return;
if (curEvent.mouseButton != 1) return;
if (!headerRect.IsHovered()) return;
typeof(EditorUtility).InvokeMethod("DisplayObjectContextMenu", Rect.zero.SetPos(curEvent.mousePosition), component, 0);
}
startDragging();
updateDragging();
stopDragging();
background();
icon();
toggle();
name();
nameCurtain();
closeButton();
rightClick();
}
void body_imgui()
{
if (useUITK) return;
EditorGUIUtility.labelWidth = (this.position.width * .4f).Max(120);
scrollPosition = EditorGUILayout.BeginScrollView(Vector2.up * scrollPosition).y;
BeginIndent(17);
editor?.OnInspectorGUI();
updateHeight_imgui();
EndIndent(1);
EditorGUILayout.EndScrollView();
EditorGUIUtility.labelWidth = 0;
}
void outline()
{
if (Application.platform == RuntimePlatform.OSXEditor) return;
position.SetPos(0, 0).DrawOutline(Greyscale(.1f));
}
void updateHeight_imgui()
{
if (useUITK) return;
ExpandWidthLabelRect(height: -5);
if (!curEvent.isRepaint) return;
if (isResizingVertically) return;
targetHeight = lastRect.y + 30;
position = position.SetHeight(targetHeight.Min(maxHeight));
prevHeight = position.height;
}
void updateHeight_uitk()
{
if (!useUITK) return;
if (!curEvent.isRepaint) return;
if (skipHeightUpdate) { skipHeightUpdate = false; return; } // crashses otherwise
var lastElement = inspectorElement[inspectorElement.childCount - 1];
targetHeight = lastElement.contentRect.yMax + 33;
position = position.SetHeight(targetHeight);
}
void horizontalResize()
{
var showingScrollbar = targetHeight > maxHeight;
var resizeArea = this.position.SetPos(0, 0).SetWidthFromRight(showingScrollbar ? 3 : 5).AddHeightFromBottom(-20);
void startResize()
{
if (isDragged) return;
if (isResizingHorizontally) return;
if (!curEvent.isMouseDown && !curEvent.isMouseDrag) return;
if (!resizeArea.IsHovered()) return;
isResizingHorizontally = true;
resizeStartMousePos = curEvent.mousePosition_screenSpace;
resizeStartWindowSize = this.position.size;
}
void updateResize()
{
if (!isResizingHorizontally) return;
var resizedWidth = resizeStartWindowSize.x + curEvent.mousePosition_screenSpace.x - resizeStartMousePos.x;
var width = resizedWidth.Max(300);
if (!curEvent.isRepaint)
position = position.SetWidth(width);
EditorGUIUtility.hotControl = EditorGUIUtility.GetControlID(FocusType.Passive);
// GUI.focused
}
void stopResize()
{
if (!isResizingHorizontally) return;
if (!curEvent.isMouseUp) return;
isResizingHorizontally = false;
EditorGUIUtility.hotControl = 0;
}
EditorGUIUtility.AddCursorRect(resizeArea, MouseCursor.ResizeHorizontal);
startResize();
updateResize();
stopResize();
}
void verticalResize()
{
var resizeArea = this.position.SetPos(0, 0).SetHeightFromBottom(5);
void startResize()
{
if (isDragged) return;
if (isResizingVertically) return;
if (!curEvent.isMouseDown && !curEvent.isMouseDrag) return;
if (!resizeArea.IsHovered()) return;
isResizingVertically = true;
resizeStartMousePos = curEvent.mousePosition_screenSpace;
resizeStartWindowSize = this.position.size;
}
void updateResize()
{
if (!isResizingVertically) return;
var resizedHeight = resizeStartWindowSize.y + curEvent.mousePosition_screenSpace.y - resizeStartMousePos.y;
var height = resizedHeight.Min(targetHeight).Max(50);
if (!curEvent.isRepaint)
position = position.SetHeight(height);
maxHeight = height;
EditorGUIUtility.hotControl = EditorGUIUtility.GetControlID(FocusType.Passive);
}
void stopResize()
{
if (!isResizingVertically) return;
if (!curEvent.isMouseUp) return;
isResizingVertically = false;
EditorGUIUtility.hotControl = 0;
}
EditorGUIUtility.AddCursorRect(resizeArea, MouseCursor.ResizeVertical);
startResize();
updateResize();
stopResize();
}
background();
header();
horizontalResize();
verticalResize();
Space(3);
body_imgui();
outline();
Space(7);
updateHeight_uitk();
if (isDragged)
Repaint();
EditorApplication.delayCall -= Repaint;
EditorApplication.delayCall += Repaint;
}
public bool isDragged => draggedInstance == this;
public Vector2 dragStartMousePos;
public Vector2 dragStartWindowPos;
public bool isResizingHorizontally;
public bool isResizingVertically;
public Vector2 resizeStartMousePos;
public Vector2 resizeStartWindowSize;
public float scrollPosition;
bool skipHeightUpdate;
public float targetHeight;
public float maxHeight;
public float prevHeight;
static Dictionary<System.Type, Texture> componentIcons_byType = new();
public void Init(Component component)
{
if (editor)
editor.DestroyImmediate();
this.component = component;
this.editor = Editor.CreateEditor(component);
this.componentIid = component.GetInstanceID();
hasCustomUITKEditor = editor.GetType().GetMethod("CreateInspectorGUI", maxBindingFlags) != null;
if (!instances.Contains(this))
instances.Add(this);
if (!useUITK) return;
inspectorElement = new InspectorElement(editor.serializedObject);
inspectorElement.style.marginTop = 23;
this.rootVisualElement.Add(inspectorElement);
}
void OnDestroy()
{
editor?.DestroyImmediate();
if (instances.Contains(this))
instances.Remove(this);
}
public Component component;
public Editor editor;
public InspectorElement inspectorElement;
public int componentIid;
bool useUITK => editor.target is MonoBehaviour && (HasUITKOnlyDrawers(editor.serializedObject) || hasCustomUITKEditor);
bool hasCustomUITKEditor;
public static List<VInspectorComponentWindow> instances = new();
public static void CreateDraggedInstance(Component component, Vector2 windowPosition, float windowWidth)
{
draggedInstance = ScriptableObject.CreateInstance<VInspectorComponentWindow>();
draggedInstance.ShowPopup();
draggedInstance.Init(component);
draggedInstance.Focus();
draggedInstance.wantsMouseMove = true;
// draggedInstance.minSize = new Vector2(300, 50); // will make window resizeable on mac, but not on windows
draggedInstance.maxHeight = EditorGUIUtility.GetMainWindowPosition().height * .7f;
draggedInstance.position = Rect.zero.SetPos(windowPosition).SetWidth(windowWidth).SetHeight(200);
draggedInstance.prevHeight = draggedInstance.position.height;
draggedInstance.dragStartMousePos = curEvent.mousePosition_screenSpace;
draggedInstance.dragStartWindowPos = windowPosition;
}
public static VInspectorComponentWindow draggedInstance;
}
}
#endif

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fileFormatVersion: 2
guid: 295e0a9b2039246c59fbe00423b2723e
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

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#if UNITY_EDITOR
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Serialization;
using UnityEditor;
using UnityEditor.ShortcutManagement;
using System.Reflection;
using System.Linq;
using UnityEngine.UIElements;
using UnityEngine.SceneManagement;
using UnityEditor.SceneManagement;
using Type = System.Type;
using static VInspector.VInspectorState;
using static VInspector.Libs.VUtils;
using static VInspector.Libs.VGUI;
// using static VTools.VDebug;
namespace VInspector
{
public class VInspectorData : ScriptableObject
{
public List<Bookmark> bookmarks = new();
[System.Serializable]
public class Bookmark
{
public Object obj
{
get
{
if (isSceneGameObject && _obj == null)
{
if (!failedToLoadSceneObject) // to prevent continuous GlobalID.GetObjects() calls if object is deleted
VInspector.unloadedSceneBookmarks_sceneGuids.Add(globalId.guid);
return null;
}
return _obj ??= globalId.GetObject();
}
}
public Object _obj;
[System.NonSerialized]
public bool failedToLoadSceneObject;
public bool isLoadable => obj != null;
public bool isDeleted
{
get
{
if (!isSceneGameObject)
return !isLoadable;
if (isLoadable)
return false;
if (!AssetDatabase.LoadAssetAtPath<SceneAsset>(globalId.guid.ToPath()))
return true;
for (int i = 0; i < EditorSceneManager.sceneCount; i++)
if (EditorSceneManager.GetSceneAt(i).path == globalId.guid.ToPath())
return true;
return false;
}
}
public string assetPath => globalId.guid.ToPath();
public Type type => Type.GetType(_typeString) ?? typeof(DefaultAsset);
public string name
{
get
{
if (!obj) return "Can't load object";
if (assetPath.GetExtension() == ".cs")
return obj.name.Decamelcase();
else
return obj.name;
}
}
public Bookmark(Object o)
{
globalId = o.GetGlobalID();
isSceneGameObject = o is GameObject go && go.scene.rootCount != 0;
isAsset = !isSceneGameObject;
_typeString = o.GetType().AssemblyQualifiedName;
_obj = o;
}
public GlobalID globalId;
public bool isSceneGameObject;
public bool isAsset;
public string _typeString;
}
[CustomEditor(typeof(VInspectorData))]
class Editor : UnityEditor.Editor
{
public override void OnInspectorGUI()
{
var style = new GUIStyle(EditorStyles.label) { wordWrap = true };
SetGUIEnabled(false);
BeginIndent(0);
Space(10);
EditorGUILayout.LabelField("This file stores bookmarks from vInspector's navigation bar", style);
EndIndent(10);
ResetGUIEnabled();
// Space(15);
// base.OnInspectorGUI();
}
}
}
}
#endif

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fileFormatVersion: 2
guid: b7915df4cd4da490ab52fc8fa9ee9127
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

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#if UNITY_EDITOR
using System.Collections;
using System.Linq;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UIElements;
using UnityEditor.UIElements;
using System.Reflection;
using UnityEditor;
using UnityEditorInternal;
using Type = System.Type;
using Attribute = System.Attribute;
using static VInspector.VInspectorState;
using static VInspector.Libs.VUtils;
using static VInspector.Libs.VGUI;
// using static VTools.VDebug;
namespace VInspector
{
[CustomPropertyDrawer(typeof(SerializedDictionary<,>), true)]
public class SerializedDictionaryDrawer : PropertyDrawer
{
public override void OnGUI(Rect rect, SerializedProperty prop, GUIContent label)
{
var indentedRect = EditorGUI.IndentedRect(rect);
void header()
{
var headerRect = indentedRect.SetHeight(EditorGUIUtility.singleLineHeight);
void foldout()
{
var fullHeaderRect = headerRect.MoveX(3).AddWidthFromRight(17);
if (fullHeaderRect.IsHovered())
fullHeaderRect.Draw(Greyscale(1, .07f));
SetGUIColor(Color.clear);
SetGUIEnabled(true);
if (GUI.Button(fullHeaderRect.AddWidth(-50), ""))
prop.isExpanded = !prop.isExpanded;
ResetGUIColor();
ResetGUIEnabled();
var triangleRect = rect.SetHeight(EditorGUIUtility.singleLineHeight);
SetGUIEnabled(true);
EditorGUI.Foldout(triangleRect, prop.isExpanded, "");
ResetGUIEnabled();
}
void label()
{
SetLabelBold();
SetLabelFontSize(12);
SetGUIColor(Greyscale(.9f));
SetGUIEnabled(true);
GUI.Label(headerRect, prop.displayName);
ResetGUIEnabled();
ResetGUIColor();
ResetLabelStyle();
}
void count()
{
if (kvpsProp_byPropPath[prop.propertyPath].hasMultipleDifferentValues) return;
kvpsProp_byPropPath[prop.propertyPath].arraySize = EditorGUI.DelayedIntField(headerRect.SetWidthFromRight(48 + EditorGUI.indentLevel * 15), kvpsProp_byPropPath[prop.propertyPath].arraySize);
}
void repeatedKeysWarning()
{
if (!curEvent.isRepaint) return;
var hasRepeatedKeys = false;
var hasNullKeys = false;
for (int i = 0; i < kvpsProp_byPropPath[prop.propertyPath].arraySize; i++)
{
hasRepeatedKeys |= kvpsProp_byPropPath[prop.propertyPath].GetArrayElementAtIndex(i).FindPropertyRelative("isKeyRepeated").boolValue;
hasNullKeys |= kvpsProp_byPropPath[prop.propertyPath].GetArrayElementAtIndex(i).FindPropertyRelative("isKeyNull").boolValue;
}
if (!hasRepeatedKeys && !hasNullKeys) return;
var warningTextRect = headerRect.AddWidthFromRight(-prop.displayName.GetLabelWidth(isBold: true));
var warningIconRect = warningTextRect.SetHeightFromMid(20).SetWidth(20);
var warningText = (hasRepeatedKeys && hasNullKeys) ? "Repeated and null keys"
: hasRepeatedKeys ? "Repeated keys"
: hasNullKeys ? "Null keys" : "";
GUI.Label(warningIconRect, EditorGUIUtility.IconContent("Warning"));
SetGUIColor(new Color(1, .9f, .03f) * 1.1f);
GUI.Label(warningTextRect.MoveX(16), warningText);
ResetGUIColor();
}
foldout();
label();
count();
repeatedKeysWarning();
}
void list_()
{
if (!prop.isExpanded) return;
SetupList(prop);
lists_byPropPath[prop.propertyPath].DoList(indentedRect.AddHeightFromBottom(-EditorGUIUtility.singleLineHeight - 3));
}
SetupProps(prop);
header();
list_();
}
public override float GetPropertyHeight(SerializedProperty prop, GUIContent label)
{
SetupProps(prop);
var height = EditorGUIUtility.singleLineHeight;
if (prop.isExpanded)
{
SetupList(prop);
height += lists_byPropPath[prop.propertyPath].GetHeight() + 3;
}
return height;
}
float GetListElementHeight(int index, SerializedProperty prop)
{
var kvpProp = kvpsProp_byPropPath[prop.propertyPath].GetArrayElementAtIndex(index);
var keyProp = kvpProp.FindPropertyRelative("Key");
var valueProp = kvpProp.FindPropertyRelative("Value");
float propHeight(SerializedProperty prop)
{
// var height = typeof(Editor).Assembly.GetType("UnityEditor.ScriptAttributeUtility").InvokeMethod("GetHandler", prop).InvokeMethod<float>("GetHeight", prop, GUIContent.none, true);
var height = EditorGUI.GetPropertyHeight(prop);
if (!IsSingleLine(prop) && prop.type != "EventReference")
height -= 10;
return height;
}
return Mathf.Max(propHeight(keyProp), propHeight(valueProp));
}
void DrawListElement(Rect rect, int index, bool isActive, bool isFocused, SerializedProperty prop)
{
Rect keyRect;
Rect valueRect;
Rect dividerRect;
var kvpProp = kvpsProp_byPropPath[prop.propertyPath].GetArrayElementAtIndex(index);
var keyProp = kvpProp.FindPropertyRelative("Key");
var valueProp = kvpProp.FindPropertyRelative("Value");
void drawProp(Rect rect, SerializedProperty prop)
{
if (IsSingleLine(prop)) { EditorGUI.PropertyField(rect.SetHeight(EditorGUIUtility.singleLineHeight), prop, GUIContent.none); return; }
prop.isExpanded = true;
GUI.BeginGroup(rect);
if (prop.type == "EventReference") // don't hide first line for FMOD EventReference
{
EditorGUIUtility.labelWidth = 1;
EditorGUI.PropertyField(rect.SetPos(0, 0), prop, GUIContent.none);
EditorGUIUtility.labelWidth = 0;
}
else
EditorGUI.PropertyField(rect.SetPos(0, -20), prop, true);
GUI.EndGroup();
}
void rects()
{
var dividerWidh = 6f;
var dividerPos = dividerPosProp.floatValue.Clamp(.2f, .8f);
var fullRect = rect.AddWidthFromRight(-1).AddHeightFromMid(-2);
keyRect = fullRect.SetWidth(fullRect.width * dividerPos - dividerWidh / 2);
valueRect = fullRect.SetWidthFromRight(fullRect.width * (1 - dividerPos) - dividerWidh / 2);
dividerRect = fullRect.MoveX(fullRect.width * dividerPos - dividerWidh / 2).SetWidth(dividerWidh).Resize(-1);
}
void key()
{
drawProp(keyRect, keyProp);
}
void warning()
{
var isKeyRepeated = kvpProp.FindPropertyRelative("isKeyRepeated").boolValue;
var isKeyNull = kvpProp.FindPropertyRelative("isKeyNull").boolValue;
if (!isKeyRepeated && !isKeyNull) return;
var warningRect = keyRect.SetWidthFromRight(20).SetHeight(20).MoveY(-1);
if (kvpProp.FindPropertyRelative("Key").propertyType == SerializedPropertyType.ObjectReference)
warningRect = warningRect.MoveX(-17);
GUI.Label(warningRect, EditorGUIUtility.IconContent("Warning"));
}
void value()
{
drawProp(valueRect, valueProp);
}
void divider()
{
EditorGUIUtility.AddCursorRect(dividerRect, MouseCursor.ResizeHorizontal);
if (!rect.IsHovered()) return;
if (dividerRect.IsHovered())
{
if (curEvent.isMouseDown)
isDividerDragged = true;
if (curEvent.isMouseUp || curEvent.isMouseMove || curEvent.isMouseLeaveWindow)
isDividerDragged = false;
}
if (isDividerDragged && curEvent.isMouseDrag)
dividerPosProp.floatValue += curEvent.mouseDelta.x / rect.width;
}
rects();
key();
warning();
value();
divider();
}
void DrawDictionaryIsEmpty(Rect rect) => GUI.Label(rect, "Dictionary is empty");
IEnumerable<SerializedProperty> GetChildren(SerializedProperty prop, bool enterVisibleGrandchildren)
{
var startPath = prop.propertyPath;
var enterVisibleChildren = true;
while (prop.NextVisible(enterVisibleChildren) && prop.propertyPath.StartsWith(startPath))
{
yield return prop;
enterVisibleChildren = enterVisibleGrandchildren;
}
}
bool IsSingleLine(SerializedProperty prop) => prop.propertyType != SerializedPropertyType.Generic || !prop.hasVisibleChildren || prop.type == "AssetReference";
public void SetupList(SerializedProperty prop)
{
if (lists_byPropPath.ContainsKey(prop.propertyPath)) return;
SetupProps(prop);
lists_byPropPath[prop.propertyPath] = new ReorderableList(kvpsProp_byPropPath[prop.propertyPath].serializedObject, kvpsProp_byPropPath[prop.propertyPath], true, false, true, true);
lists_byPropPath[prop.propertyPath].drawElementCallback = (q, w, e, r) => DrawListElement(q, w, e, r, prop);
lists_byPropPath[prop.propertyPath].elementHeightCallback = (q) => GetListElementHeight(q, prop);
lists_byPropPath[prop.propertyPath].drawNoneElementCallback = DrawDictionaryIsEmpty;
}
Dictionary<string, ReorderableList> lists_byPropPath = new();
// ReorderableList list;
bool isDividerDragged;
public void SetupProps(SerializedProperty prop)
{
if (kvpsProp_byPropPath.ContainsKey(prop.propertyPath)) return;
kvpsProp_byPropPath[prop.propertyPath] = prop.FindPropertyRelative("serializedKvps");
this.dividerPosProp = prop.FindPropertyRelative("dividerPos");
}
Dictionary<string, SerializedProperty> kvpsProp_byPropPath = new();
// SerializedProperty kvpsProp;
SerializedProperty dividerPosProp;
}
[CustomPropertyDrawer(typeof(VariantsAttribute))]
public class VariantsDrawer : PropertyDrawer
{
public override void OnGUI(Rect rect, SerializedProperty prop, GUIContent label)
{
var variantsAttribtue = (VariantsAttribute)attribute;
if (variantsAttribtue.variants.Length == 1 && variantsAttribtue.variants[0] is string dynamicCollectionName)
{
var target = prop.serializedObject.targetObject;
IEnumerable ienum = null;
if (target.GetType().GetMember(dynamicCollectionName, maxBindingFlags).FirstOrDefault() is MemberInfo collectionMember)
if (collectionMember is MethodInfo methodInfo)
ienum = methodInfo.Invoke(target, null) as IEnumerable;
else
ienum = target.GetMemberValue(dynamicCollectionName) as IEnumerable;
if (ienum != null)
{
var variantsList = new List<object>();
foreach (var r in ienum)
variantsList.Add(r);
variantsAttribtue.variants = variantsList.ToArray();
}
}
var variantsArray = variantsAttribtue.variants;
EditorGUI.BeginProperty(rect, label, prop);
var iCur = prop.hasMultipleDifferentValues ? -1 : variantsArray.ToList().IndexOf(prop.GetBoxedValue());
var iNew = EditorGUI.IntPopup(rect, label.text, iCur, variantsArray.Select(r => r.ToString()).ToArray(), Enumerable.Range(0, variantsArray.Length).ToArray());
if (iNew != -1)
prop.SetBoxedValue(variantsArray[iNew]);
else if (!prop.hasMultipleDifferentValues)
prop.SetBoxedValue(variantsArray[0]);
EditorGUI.EndProperty();
}
}
[CustomPropertyDrawer(typeof(MinMaxSliderAttribute))]
public class MinMaxSliderDrawer : PropertyDrawer
{
public override void OnGUI(Rect rect, SerializedProperty prop, GUIContent label)
{
var fieldWidth = 52;
var controlsRect = rect.AddWidthFromRight(-EditorGUIUtility.labelWidth);
var minFieldRect = controlsRect.SetWidth(fieldWidth).AddWidthFromRight(-2 + EditorGUI.indentLevel * 15);
var maxFieldRect = controlsRect.SetWidthFromRight(fieldWidth).AddWidthFromRight(-2 + EditorGUI.indentLevel * 15);
var sliderRect = controlsRect.AddWidthFromMid(-fieldWidth * 2 - 4).AddWidthFromRight(-2 + EditorGUI.indentLevel * 15);
var isInt = prop.propertyType == SerializedPropertyType.Vector2Int;
var min = isInt ? prop.vector2IntValue.x : prop.vector2Value.x;
var max = isInt ? prop.vector2IntValue.y : prop.vector2Value.y;
var minLimit = ((MinMaxSliderAttribute)attribute).min;
var maxLimit = ((MinMaxSliderAttribute)attribute).max;
EditorGUI.PrefixLabel(rect, label);
EditorGUI.BeginProperty(rect, label, prop);
if (sliderRect.width > 14)
{
EditorGUI.BeginChangeCheck();
EditorGUI.MinMaxSlider(sliderRect, ref min, ref max, minLimit, maxLimit);
if (EditorGUI.EndChangeCheck())
{
var abs = (maxLimit - minLimit).Abs();
var decimals = abs > 190 ?
0 : abs > 19 ?
1 : abs > 1.9f ?
2 :
3;
min = (float)System.Math.Round(min, decimals);
max = (float)System.Math.Round(max, decimals);
// same rounding logic as for [Range]
}
}
min = EditorGUI.DelayedFloatField(minFieldRect, min).Max(minLimit).Min(maxLimit);
max = EditorGUI.DelayedFloatField(maxFieldRect, max).Max(min).Max(minLimit).Min(maxLimit);
if (isInt)
prop.vector2IntValue = new Vector2Int(min.RoundToInt(), max.RoundToInt());
else
prop.vector2Value = new Vector2(min, max);
EditorGUI.EndProperty();
}
}
[CustomPropertyDrawer(typeof(TagAttribute))]
public class TagDrawer : PropertyDrawer
{
public override void OnGUI(Rect rect, SerializedProperty prop, GUIContent label)
{
EditorGUI.BeginProperty(rect, label, prop);
prop.stringValue = EditorGUI.TagField(rect, label, prop.stringValue);
EditorGUI.EndProperty();
}
}
[CustomPropertyDrawer(typeof(LayerAttribute))]
public class LayerDrawer : PropertyDrawer
{
public override void OnGUI(Rect rect, SerializedProperty prop, GUIContent label)
{
EditorGUI.BeginProperty(rect, label, prop);
prop.intValue = EditorGUI.LayerField(rect, label, prop.intValue);
EditorGUI.EndProperty();
}
}
}
#endif

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#if UNITY_EDITOR
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
using UnityEditor;
using UnityEditor.Compilation;
using static VInspector.Libs.VUtils;
using static VInspector.Libs.VGUI;
// using static VTools.VDebug;
namespace VInspector
{
class VInspectorMenu
{
public static bool navigationBarEnabled { get => EditorPrefsCached.GetBool("vInspector-navigationBarEnabled", false); set => EditorPrefsCached.SetBool("vInspector-navigationBarEnabled", value); }
public static bool copyPasteButtonsEnabled { get => EditorPrefsCached.GetBool("vInspector-copyPasteButtonsEnabled", false); set => EditorPrefsCached.SetBool("vInspector-copyPasteButtonsEnabled", value); }
public static bool playmodeSaveButtonEnabled { get => EditorPrefsCached.GetBool("vInspector-saveInPlaymodeButtonEnabled", false); set => EditorPrefsCached.SetBool("vInspector-saveInPlaymodeButtonEnabled", value); }
public static bool componentWindowsEnabled { get => EditorPrefsCached.GetBool("vInspector-componentWindowsEnabled", false); set => EditorPrefsCached.SetBool("vInspector-componentWindowsEnabled", value); }
public static bool componentAnimationsEnabled { get => EditorPrefsCached.GetBool("vInspector-componentAnimationsEnabled", false); set => EditorPrefsCached.SetBool("vInspector-componentAnimationsEnabled", value); }
public static bool minimalModeEnabled { get => EditorPrefsCached.GetBool("vInspector-minimalModeEnabled", false); set => EditorPrefsCached.SetBool("vInspector-minimalModeEnabled", value); }
public static bool resettableVariablesEnabled { get => EditorPrefsCached.GetBool("vInspector-resettableVariablesEnabled", false); set => EditorPrefsCached.SetBool("vInspector-resettableVariablesEnabled", value); }
public static bool hideScriptFieldEnabled { get => EditorPrefsCached.GetBool("vInspector-hideScriptFieldEnabled", false); set => EditorPrefsCached.SetBool("vInspector-hideScriptFieldEnabled", value); }
public static bool hideHelpButtonEnabled { get => EditorPrefsCached.GetBool("vInspector-hideHelpButtonEnabled", false); set => EditorPrefsCached.SetBool("vInspector-hideHelpButtonEnabled", value); }
public static bool hidePresetsButtonEnabled { get => EditorPrefsCached.GetBool("vInspector-hidePresetsButtonEnabled", false); set => EditorPrefsCached.SetBool("vInspector-hidePresetsButtonEnabled", value); }
public static bool toggleActiveEnabled { get => EditorPrefsCached.GetBool("vInspector-toggleActiveEnabled", true); set => EditorPrefsCached.SetBool("vInspector-toggleActiveEnabled", value); }
public static bool deleteEnabled { get => EditorPrefsCached.GetBool("vInspector-deleteEnabled", true); set => EditorPrefsCached.SetBool("vInspector-deleteEnabled", value); }
public static bool toggleExpandedEnabled { get => EditorPrefsCached.GetBool("vInspector-toggleExpandedEnabled", true); set => EditorPrefsCached.SetBool("vInspector-toggleExpandedEnabled", value); }
public static bool collapseEverythingElseEnabled { get => EditorPrefsCached.GetBool("vInspector-collapseEverythingElseEnabled", true); set => EditorPrefsCached.SetBool("vInspector-collapseEverythingElseEnabled", value); }
public static bool collapseEverythingEnabled { get => EditorPrefsCached.GetBool("vInspector-collapseEverythingEnabled", true); set => EditorPrefsCached.SetBool("vInspector-collapseEverythingEnabled", value); }
public static bool attributesDisabled { get => EditorUtils.IsSymbolDefinedInAsmdef(nameof(VInspector), "VINSPECTOR_ATTRIBUTES_DISABLED"); set => EditorUtils.SetSymbolDefinedInAsmdef(nameof(VInspector), "VINSPECTOR_ATTRIBUTES_DISABLED", value); }
public static bool pluginDisabled { get => ProjectPrefs.GetBool("vInspector-pluginDisabled", false); set => ProjectPrefs.SetBool("vInspector-pluginDisabled", value); }
public static void RepaintInspectors()
{
Resources.FindObjectsOfTypeAll(typeof(Editor).Assembly.GetType("UnityEditor.InspectorWindow"))
.Cast<EditorWindow>()
.ForEach(r => r.Repaint());
Resources.FindObjectsOfTypeAll(typeof(Editor).Assembly.GetType("UnityEditor.PropertyEditor"))
.Where(r => r.GetType().BaseType == typeof(EditorWindow))
.Cast<EditorWindow>()
.ForEach(r => r.Repaint());
}
const string dir = "Tools/vInspector/";
#if UNITY_EDITOR_OSX
const string cmd = "Cmd";
#else
const string cmd = "Ctrl";
#endif
const string navigationBar = dir + "Navigation bar";
const string copyPasteButtons = dir + "Copy \u2215 Paste components";
const string saveInPlaymodeButton = dir + "Save in play mode";
const string componentWindows = dir + "Create component windows with Alt-Drag";
const string componentAnimations = dir + "Component expand \u2215 collapse animations";
const string minimalMode = dir + "Minimal mode";
const string resettableVariables = dir + "Resettable variables";
const string hideScriptField = dir + "Hide script field";
const string hideHelpButton = dir + "Hide help button";
const string hidePresetsButton = dir + "Hide presets button";
const string toggleActive = dir + "A to toggle component active";
const string delete = dir + "X to delete component";
const string toggleExpanded = dir + "E to expand \u2215 collapse component";
const string collapseEverythingElse = dir + "Shift-E to isolate component";
const string collapseEverything = dir + "Ctrl-Shift-E to expand \u2215 collapse all components";
const string disableAttributes = dir + "Disable attributes";
const string disablePlugin = dir + "Disable vInspector";
[MenuItem(dir + "Features", false, 1)] static void dadsas() { }
[MenuItem(dir + "Features", true, 1)] static bool dadsas123() => false;
[MenuItem(navigationBar, false, 2)] static void dadsadsadasdsadadsas() { navigationBarEnabled = !navigationBarEnabled; RepaintInspectors(); }
[MenuItem(navigationBar, true, 2)] static bool dadsaddsasadadsdasadsas() { Menu.SetChecked(navigationBar, navigationBarEnabled); return !pluginDisabled; }
[MenuItem(copyPasteButtons, false, 3)] static void dadsaasddsadaasdsdsadadsas() { copyPasteButtonsEnabled = !copyPasteButtonsEnabled; VInspector.UpdateHeaderButtons(null); RepaintInspectors(); }
[MenuItem(copyPasteButtons, true, 3)] static bool dadsaddasdsasaasddadsdasadsas() { Menu.SetChecked(copyPasteButtons, copyPasteButtonsEnabled); return !pluginDisabled; }
[MenuItem(saveInPlaymodeButton, false, 4)] static void dadsadsadaasasdsdsadadsas() { playmodeSaveButtonEnabled = !playmodeSaveButtonEnabled; VInspector.UpdateHeaderButtons(null); RepaintInspectors(); }
[MenuItem(saveInPlaymodeButton, true, 4)] static bool dadsaddsasaadsasddadsdasadsas() { Menu.SetChecked(saveInPlaymodeButton, playmodeSaveButtonEnabled); return !pluginDisabled; }
[MenuItem(componentWindows, false, 5)] static void dadsadsadaasdsdsadadsas() { componentWindowsEnabled = !componentWindowsEnabled; RepaintInspectors(); }
[MenuItem(componentWindows, true, 5)] static bool dadsaddsasaasddadsdasadsas() { Menu.SetChecked(componentWindows, componentWindowsEnabled); return !pluginDisabled; }
[MenuItem(componentAnimations, false, 6)] static void dadsadsadsadaasdsdsadadsas() { componentAnimationsEnabled = !componentAnimationsEnabled; RepaintInspectors(); }
[MenuItem(componentAnimations, true, 6)] static bool dadsadddsasasaasddadsdasadsas() { Menu.SetChecked(componentAnimations, componentAnimationsEnabled); return !pluginDisabled; }
[MenuItem(minimalMode, false, 7)] static void dadsadsadsadsadasdsadadsas() { minimalModeEnabled = !minimalModeEnabled; RepaintInspectors(); }
[MenuItem(minimalMode, true, 7)] static bool dadsadasdasddsasadadsdasadsas() { Menu.SetChecked(minimalMode, minimalModeEnabled); return !pluginDisabled; }
[MenuItem(resettableVariables, false, 8)] static void dadsadsadsadasdsadadsas() { resettableVariablesEnabled = !resettableVariablesEnabled; RepaintInspectors(); }
[MenuItem(resettableVariables, true, 8)] static bool dadsadasddsasadadsdasadsas() { Menu.SetChecked(resettableVariables, resettableVariablesEnabled); return !pluginDisabled; }
[MenuItem(hideScriptField, false, 9)] static void dadsadsdsaadsadsadasdsadadsas() { hideScriptFieldEnabled = !hideScriptFieldEnabled; RepaintInspectors(); }
[MenuItem(hideScriptField, true, 9)] static bool dadsadasadsdasddsasadadsdasadsas() { Menu.SetChecked(hideScriptField, hideScriptFieldEnabled); return !pluginDisabled; }
[MenuItem(hideHelpButton, false, 10)] static void dadsadsadsdsaadsadsadasdsadadsas() { hideHelpButtonEnabled = !hideHelpButtonEnabled; VInspector.UpdateHeaderButtons(null); RepaintInspectors(); }
[MenuItem(hideHelpButton, true, 10)] static bool dadsaadsdasadsdasddsasadadsdasadsas() { Menu.SetChecked(hideHelpButton, hideHelpButtonEnabled); return !pluginDisabled; }
[MenuItem(hidePresetsButton, false, 11)] static void dadsadsdsaadssdadsadasdsadadsas() { hidePresetsButtonEnabled = !hidePresetsButtonEnabled; VInspector.UpdateHeaderButtons(null); RepaintInspectors(); }
[MenuItem(hidePresetsButton, true, 11)] static bool dadsadasadsddsasddsasadadsdasadsas() { Menu.SetChecked(hidePresetsButton, hidePresetsButtonEnabled); return !pluginDisabled; }
[MenuItem(dir + "Shortcuts", false, 1001)] static void dadsadsas() { }
[MenuItem(dir + "Shortcuts", true, 1001)] static bool dadsadsas123() => false;
[MenuItem(toggleActive, false, 1002)] static void dadsadadsas() => toggleActiveEnabled = !toggleActiveEnabled;
[MenuItem(toggleActive, true, 1002)] static bool dadsaddasadsas() { Menu.SetChecked(toggleActive, toggleActiveEnabled); return !pluginDisabled; }
[MenuItem(delete, false, 1003)] static void dadsadsadasdadsas() => deleteEnabled = !deleteEnabled;
[MenuItem(delete, true, 1003)] static bool dadsaddsasaddasadsas() { Menu.SetChecked(delete, deleteEnabled); return !pluginDisabled; }
[MenuItem(toggleExpanded, false, 1004)] static void dadsaddsasadasdsadadsas() => toggleExpandedEnabled = !toggleExpandedEnabled;
[MenuItem(toggleExpanded, true, 1004)] static bool dadsaddsdsasadadsdasadsas() { Menu.SetChecked(toggleExpanded, toggleExpandedEnabled); return !pluginDisabled; }
[MenuItem(collapseEverythingElse, false, 1005)] static void dadsadsasdadasdsadadsas() => collapseEverythingElseEnabled = !collapseEverythingElseEnabled;
[MenuItem(collapseEverythingElse, true, 1005)] static bool dadsaddsdasasadadsdasadsas() { Menu.SetChecked(collapseEverythingElse, collapseEverythingElseEnabled); return !pluginDisabled; }
[MenuItem(collapseEverything, false, 1006)] static void dadsadsdasadasdsadadsas() => collapseEverythingEnabled = !collapseEverythingEnabled;
[MenuItem(collapseEverything, true, 1006)] static bool dadsaddssdaasadadsdasadsas() { Menu.SetChecked(collapseEverything, collapseEverythingEnabled); return !pluginDisabled; }
[MenuItem(dir + "More", false, 10001)] static void daasadsddsas() { }
[MenuItem(dir + "More", true, 10001)] static bool dadsadsdasas123() => false;
[MenuItem(dir + "Open manual", false, 10002)]
static void dadadssadsas() => Application.OpenURL("https://kubacho-lab.gitbook.io/vinspector2");
[MenuItem(dir + "Join our Discord", false, 10003)]
static void dadasdsas() => Application.OpenURL("https://discord.gg/pUektnZeJT");
[MenuItem(disablePlugin, false, 100001)] static void dadsadsdsdasadasdasdsadadsas() { pluginDisabled = !pluginDisabled; attributesDisabled = pluginDisabled; }
[MenuItem(disablePlugin, true, 100001)] static bool dadsaddssdsdaasadsadadsdasadsas() { Menu.SetChecked(disablePlugin, pluginDisabled); return true; }
}
}
#endif

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guid: 07852b6b534474f7fb57529201e123e0
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
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#if UNITY_EDITOR
using UnityEngine;
using System.Collections;
using System.Collections.Generic;
using UnityEditor;
using UnityEditor.SceneManagement;
using System.Reflection;
using System.Linq;
using Type = System.Type;
using static VInspector.Libs.VUtils;
using static VInspector.Libs.VGUI;
// using static VTools.VDebug;
using static VInspector.VInspector;
using static VInspector.VInspectorData;
namespace VInspector
{
public class VInspectorNavbar
{
public void OnGUI(Rect navbarRect)
{
void shadow()
{
if (!curEvent.isRepaint) return;
var shadowLength = 30;
var shadowPos = 21;
var shadowGreyscale = isDarkTheme ? .08f : .28f;
var shadowAlpha = isDarkTheme ? .35f : .25f;
var minScrollPos = 10;
var maxScrollPos = 20;
var scrollPos = window.GetMemberValue<UnityEngine.UIElements.ScrollView>("m_ScrollView").scrollOffset.y;
var opacity = ((scrollPos - minScrollPos) / (maxScrollPos - minScrollPos)).Clamp01();
navbarRect.MoveY(shadowPos).SetHeight(shadowLength).DrawCurtainDown(Greyscale(shadowGreyscale, shadowAlpha * opacity));
}
void background()
{
if (!curEvent.isRepaint) return;
var backgroundColor = Greyscale(isDarkTheme ? .235f : .8f);
var lineColor = Greyscale(isDarkTheme ? .1f : .53f);
navbarRect.Draw(backgroundColor);
navbarRect.SetHeightFromBottom(1).MoveY(1).Draw(lineColor);
}
void hiddenMenu()
{
if (!curEvent.holdingAlt) return;
if (!curEvent.isMouseUp) return;
if (curEvent.mouseButton != 1) return;
if (!navbarRect.IsHovered()) return;
var menu = new GenericMenu();
menu.AddDisabledItem(new GUIContent("vInspector hidden menu"));
menu.AddSeparator("");
menu.AddItem(new GUIContent("Select data"), false, () => Selection.activeObject = data);
menu.AddItem(new GUIContent("Disable attributes"), VInspectorMenu.attributesDisabled, () => VInspectorMenu.attributesDisabled = !VInspectorMenu.attributesDisabled);
menu.ShowAsContext();
}
void name()
{
if (!curEvent.isRepaint) return;
var nameRect = navbarRect.MoveX(30 * 2 + 1);
var minScrollPos = 10;
var maxScrollPos = 20;
var scrollPos = window.GetMemberValue<UnityEngine.UIElements.ScrollView>("m_ScrollView").scrollOffset.y;
var opacity = (scrollPos - minScrollPos) / (maxScrollPos - minScrollPos);
SetGUIColor(Greyscale(.95f, opacity));
SetLabelBold();
GUI.Label(nameRect, Selection.activeObject?.name ?? "No selection");
ResetLabelStyle();
ResetGUIColor();
}
void nameCurtain()
{
if (!curEvent.isRepaint) return;
if (!data) return;
if (lastBookmarkX == default) return;
var backgroundColor = Greyscale(isDarkTheme ? .235f : .8f);
var curtainRect = navbarRect.AddHeightFromMid(-4).SetXMax(lastBookmarkX).SetWidthFromRight(20);
var maskRect = navbarRect.AddHeightFromMid(-4).SetX(lastBookmarkX).SetWidth(123);
curtainRect.DrawCurtainLeft(backgroundColor);
maskRect.Draw(backgroundColor);
}
void moveBackButton()
{
var buttonRect = navbarRect.SetWidth(30).MoveX(4);
if (Application.unityVersion.StartsWith("6000"))
buttonRect = buttonRect.MoveY(-.49f);
var iconName = "Chevron Left";
var iconSize = 14;
var colorNormal = Greyscale(isDarkTheme ? .75f : .2f);
var colorHovered = Greyscale(isDarkTheme ? 1f : .2f);
var colorPressed = Greyscale(isDarkTheme ? .75f : .5f);
var colorDisabled = Greyscale(isDarkTheme ? .53f : .55f);
var disabled = !VInspectorSelectionHistory.instance.prevStates.Any();
if (disabled) { IconButton(buttonRect, iconName, iconSize, colorDisabled, colorDisabled, colorDisabled); return; }
if (!IconButton(buttonRect, iconName, iconSize, colorNormal, colorHovered, colorPressed)) return;
VInspectorSelectionHistory.instance.MoveBack();
}
void moveForwardButton()
{
var buttonRect = navbarRect.SetWidth(30).MoveX(30).MoveX(1).AddWidthFromMid(-6);
if (Application.unityVersion.StartsWith("6000"))
buttonRect = buttonRect.MoveY(-.49f);
var iconName = "Chevron Right";
var iconSize = 14;
var colorNormal = Greyscale(isDarkTheme ? .75f : .2f);
var colorHovered = Greyscale(isDarkTheme ? 1f : .2f);
var colorPressed = Greyscale(isDarkTheme ? .75f : .5f);
var colorDisabled = Greyscale(isDarkTheme ? .53f : .55f);
var disabled = !VInspectorSelectionHistory.instance.nextStates.Any();
if (disabled) { IconButton(buttonRect, iconName, iconSize, colorDisabled, colorDisabled, colorDisabled); return; }
if (!IconButton(buttonRect, iconName, iconSize, colorNormal, colorHovered, colorPressed)) return;
VInspectorSelectionHistory.instance.MoveForward();
}
void bookmarks()
{
void createData()
{
if (data) return;
if (!navbarRect.IsHovered()) return;
if (!DragAndDrop.objectReferences.Any()) return;
data = ScriptableObject.CreateInstance<VInspectorData>();
AssetDatabase.CreateAsset(data, GetScriptPath("VInspector").GetParentPath().CombinePath("vInspector Data.asset"));
}
void repaintOnUndoRedo()
{
if (!data) return;
if (curEvent.commandName != "UndoRedoPerformed") return;
if (!repaintNeededAfterUndoRedo) return;
window.Repaint();
repaintNeededAfterUndoRedo = false;
}
void gui()
{
if (!data) return;
this.navbarRect = navbarRect;
this.bookmarksRect = navbarRect.AddWidth(-5).AddWidthFromRight(-60);
BookmarksGUI();
}
createData();
repaintOnUndoRedo();
gui();
}
shadow();
background();
hiddenMenu();
name();
nameCurtain();
moveBackButton();
moveForwardButton();
bookmarks();
if (draggingBookmark || animatingDroppedBookmark || animatingGaps || animatingTooltip)
window.Repaint();
}
Rect navbarRect;
Rect bookmarksRect;
void BookmarksGUI()
{
void bookmark(Vector2 centerPosition, Bookmark bookmark)
{
if (bookmark == null) return;
if (curEvent.isLayout) return;
var bookmarkRect = Rect.zero.SetSize(bookmarkWidth, bookmarksRect.height).SetMidPos(centerPosition);
void shadow()
{
if (!draggingBookmark) return;
if (draggedBookmark != bookmark) return;
bookmarkRect.SetSizeFromMid(bookmarkWidth - 4, bookmarkWidth - 4).DrawBlurred(Greyscale(0, .3f), 15);
}
void background()
{
if (!bookmarkRect.IsHovered()) return;
if (draggingBookmark && draggedBookmark != bookmark) return;
var backgroundColor = Greyscale(isDarkTheme ? .35f : .7f);
var backgroundRect = bookmarkRect.SetSizeFromMid(bookmarkRect.width - 2, bookmarkWidth - 2);
backgroundRect.DrawRounded(backgroundColor, 4);
}
void icon()
{
var opacity = 1f;
var iconTexture = default(Texture);
void set_opacity()
{
var opacityNormal = .9f;
var opacityHovered = 1f;
var opacityPressed = .75f;
var opacityDragged = .75f;
var opacityDisabled = .4f;
var isDisabled = !bookmark.isLoadable;
opacity = opacityNormal;
if (draggingBookmark)
opacity = bookmark == draggedBookmark ? opacityDragged : opacityNormal;
else if (bookmark == pressedBookmark)
opacity = opacityPressed;
else if (bookmarkRect.IsHovered())
opacity = opacityHovered;
if (isDisabled)
opacity = opacityDisabled;
}
void getTexture()
{
if (bookmark.obj is Material)
iconTexture = AssetPreview.GetAssetPreview(bookmark.obj) ?? AssetPreview.GetMiniThumbnail(bookmark.obj);
else if (bookmark.isAsset)
iconTexture = AssetPreview.GetMiniThumbnail(bookmark.obj);
else if (bookmark.isSceneGameObject)
if (mi_VHierarchy_GetIconName?.Invoke(null, new object[] { bookmark.obj }) is string iconNameFromVHierarchy && !iconNameFromVHierarchy.IsNullOrEmpty())
iconTexture = EditorIcons.GetIcon(iconNameFromVHierarchy);
else
iconTexture = AssetPreview.GetMiniThumbnail(bookmark.obj);
}
void drawTexture()
{
if (!iconTexture) return;
SetGUIColor(Greyscale(1, opacity));
GUI.DrawTexture(bookmarkRect.SetSizeFromMid(iconSize), iconTexture);
ResetGUIColor();
}
set_opacity();
getTexture();
drawTexture();
}
void selectedIndicator()
{
if (Selection.activeObject != bookmark.obj) return;
if (Selection.activeObject == null) return;
if (draggingBookmark && draggedBookmark == bookmark && centerPosition.y != bookmarksRect.center.y) return;
var indicatorColor = Greyscale(isDarkTheme ? .75f : 1f);
var rect = bookmarkRect.SetHeightFromBottom(3).MoveY(2).SetWidthFromMid(3);
rect.DrawRounded(indicatorColor, 1);
}
void tooltip()
{
if (bookmark != (draggingBookmark ? (draggedBookmark) : (lastHoveredBookmark))) return;
if (tooltipOpacity == 0) return;
var fontSize = 11;
var tooltipText = bookmark.name;
Rect tooltipRect;
void set_tooltipRect()
{
var width = tooltipText.GetLabelWidth(fontSize) + 6;
var height = 16 + (fontSize - 12) * 2;
var yOffset = 28;
var rightMargin = -1;
tooltipRect = Rect.zero.SetMidPos(centerPosition.x, centerPosition.y + yOffset).SetSizeFromMid(width, height);
var maxXMax = bookmarksRect.xMax - rightMargin;
if (tooltipRect.xMax > maxXMax)
tooltipRect = tooltipRect.MoveX(maxXMax - tooltipRect.xMax);
}
void shadow()
{
var shadowAmount = .33f;
var shadowRadius = 10;
tooltipRect.DrawBlurred(Greyscale(0, shadowAmount).MultiplyAlpha(tooltipOpacity), shadowRadius);
}
void background()
{
var cornerRadius = 5;
var backgroundColor = Greyscale(isDarkTheme ? .13f : .9f);
var outerEdgeColor = Greyscale(isDarkTheme ? .25f : .6f);
var innerEdgeColor = Greyscale(isDarkTheme ? .0f : .95f);
tooltipRect.Resize(-1).DrawRounded(outerEdgeColor.SetAlpha(tooltipOpacity.Pow(2)), cornerRadius + 1);
tooltipRect.Resize(0).DrawRounded(innerEdgeColor.SetAlpha(tooltipOpacity.Pow(2)), cornerRadius + 0);
tooltipRect.Resize(1).DrawRounded(backgroundColor.SetAlpha(tooltipOpacity), cornerRadius - 1);
}
void text()
{
var textRect = tooltipRect.MoveY(-.5f);
var textColor = Greyscale(1f);
SetLabelAlignmentCenter();
SetLabelFontSize(fontSize);
SetGUIColor(textColor.SetAlpha(tooltipOpacity));
GUI.Label(textRect, tooltipText);
ResetLabelStyle();
ResetGUIColor();
}
set_tooltipRect();
shadow();
background();
text();
}
void click()
{
if (!bookmarkRect.IsHovered()) return;
if (!curEvent.isMouseUp) return;
if (doubleclickUnhandled) return;
curEvent.Use();
if (draggingBookmark) return;
if ((curEvent.mousePosition - mouseDownPosiion).magnitude > 2) return;
if (!bookmark.isLoadable) return;
bookmark.obj.SelectInInspector(frameInHierarchy: false, frameInProject: false);
lastClickedBookmark = bookmark;
hideTooltip = true;
}
void doubleclick()
{
if (!bookmarkRect.IsHovered()) return;
if (!curEvent.isMouseUp) return;
if (!doubleclickUnhandled) return;
void frameSceneGO()
{
if (!bookmark.isLoadable) return;
if (!bookmark.isSceneGameObject) return;
if (bookmark.obj is not GameObject go) return;
var sv = SceneView.lastActiveSceneView;
if (!sv || !sv.hasFocus)
sv = SceneView.sceneViews.ToArray().FirstOrDefault(r => (r as SceneView).hasFocus) as SceneView;
if (!sv)
(sv = SceneView.lastActiveSceneView ?? SceneView.sceneViews[0] as SceneView).Focus();
sv.Frame(go.GetBounds(), false);
}
void loadSceneAndSelect()
{
if (!bookmark.isSceneGameObject) return;
if (bookmark.isLoadable) return;
if (bookmark.isDeleted) return;
if (Application.isPlaying) return;
EditorSceneManager.SaveOpenScenes();
EditorSceneManager.OpenScene(bookmark.assetPath);
Selection.activeObject = bookmark.obj;
}
void openPrefab()
{
if (!bookmark.isLoadable) return;
if (bookmark.obj is not GameObject gameObject) return;
if (!AssetDatabase.Contains(gameObject)) return;
AssetDatabase.OpenAsset(gameObject);
}
EditorGUIUtility.PingObject(bookmark.obj);
frameSceneGO();
loadSceneAndSelect();
openPrefab();
doubleclickUnhandled = false;
}
bookmarkRect.MarkInteractive();
shadow();
background();
icon();
selectedIndicator();
tooltip();
click();
doubleclick();
}
void normalBookmark(int i, float centerX)
{
if (data.bookmarks[i] == droppedBookmark && animatingDroppedBookmark) return;
var centerY = bookmarksRect.height / 2;
var minX = centerX - bookmarkWidth / 2;
if (minX < bookmarksRect.x) return;
lastBookmarkX = minX;
bookmark(new Vector2(centerX, centerY), data.bookmarks[i]);
}
void normalBookmarks()
{
var curCenterX = bookmarksRect.xMax - bookmarkWidth / 2;
for (int i = 0; i < data.bookmarks.Count; i++)
{
curCenterX -= gaps[i];
if (!data.bookmarks[i].obj) continue;
normalBookmark(i, curCenterX);
curCenterX -= bookmarkWidth;
}
}
void draggedBookmark_()
{
if (!draggingBookmark) return;
var centerX = curEvent.mousePosition.x + draggedBookmarkHoldOffset.x;
var centerY = bookmarksRect.IsHovered() ? bookmarksRect.height / 2 : curEvent.mousePosition.y;
bookmark(new Vector2(centerX, centerY), draggedBookmark);
}
void droppedBookmark_()
{
if (!animatingDroppedBookmark) return;
var centerX = droppedBookmarkX;
var centerY = bookmarksRect.height / 2;
bookmark(new Vector2(centerX, centerY), droppedBookmark);
}
BookmarksMouseState();
BookmarksDragging();
BookmarksAnimations();
normalBookmarks();
draggedBookmark_();
droppedBookmark_();
}
float bookmarkWidth => 24;
float iconSize => 16;
float lastBookmarkX;
static bool repaintNeededAfterUndoRedo;
int GetBookmarkIndex(float mouseX)
{
var curBookmarkWidthSum = 0f;
for (int i = 0; i < data.bookmarks.Count; i++)
{
if (!data.bookmarks[i].obj) continue;
curBookmarkWidthSum += bookmarkWidth;
if (bookmarksRect.xMax - curBookmarkWidthSum < mouseX + .5f)
return i;
}
return data.bookmarks.IndexOfLast(r => r.obj) + 1;
}
float GetBookmarkCenterX(int i, bool includeGaps = true)
{
return bookmarksRect.xMax
- bookmarkWidth / 2
- data.bookmarks.Take(i).Sum(r => r.obj ? bookmarkWidth : 0)
- (includeGaps ? gaps.Take(i + 1).Sum() : 0);
}
void BookmarksMouseState()
{
void down()
{
if (!curEvent.isMouseDown) return;
mousePressed = true;
mouseDownPosiion = curEvent.mousePosition;
var pressedBookmarkIndex = GetBookmarkIndex(mouseDownPosiion.x);
if (pressedBookmarkIndex.IsInRangeOf(data.bookmarks))
pressedBookmark = data.bookmarks[pressedBookmarkIndex];
doubleclickUnhandled = curEvent.clickCount == 2;
curEvent.Use();
}
void up()
{
if (!curEvent.isMouseUp) return;
mousePressed = false;
pressedBookmark = null;
}
void hover()
{
var hoveredBookmarkIndex = GetBookmarkIndex(curEvent.mousePosition.x);
mouseHoversBookmark = bookmarksRect.IsHovered() && hoveredBookmarkIndex.IsInRangeOf(data.bookmarks);
if (mouseHoversBookmark)
lastHoveredBookmark = data.bookmarks[hoveredBookmarkIndex];
}
down();
up();
hover();
}
bool mouseHoversBookmark;
bool mousePressed;
bool doubleclickUnhandled;
Vector2 mouseDownPosiion;
Bookmark pressedBookmark;
Bookmark lastHoveredBookmark;
void BookmarksDragging()
{
void initFromOutside()
{
if (draggingBookmark) return;
if (!bookmarksRect.IsHovered()) return;
if (!curEvent.isDragUpdate) return;
if (DragAndDrop.objectReferences.FirstOrDefault() is not Object draggedObject) return;
if (draggedObject is DefaultAsset) return;
if (draggedObject is Component) return;
if (draggedObject is GameObject go && StageUtility.GetCurrentStage() is PrefabStage && !AssetDatabase.Contains(go)) return;
animatingDroppedBookmark = false;
draggingBookmark = true;
draggingBookmarkFromInside = false;
draggedBookmark = new Bookmark(draggedObject);
draggedBookmarkHoldOffset = Vector2.zero;
}
void initFromInside()
{
if (draggingBookmark) return;
if (!mousePressed) return;
if ((curEvent.mousePosition - mouseDownPosiion).magnitude <= 2) return;
if (pressedBookmark == null) return;
var i = GetBookmarkIndex(mouseDownPosiion.x);
if (i >= data.bookmarks.Count) return;
if (i < 0) return;
animatingDroppedBookmark = false;
draggingBookmark = true;
draggingBookmarkFromInside = true;
draggedBookmark = data.bookmarks[i];
draggedBookmarkHoldOffset = new Vector2(GetBookmarkCenterX(i) - mouseDownPosiion.x, bookmarksRect.center.y - mouseDownPosiion.y);
gaps[i] = bookmarkWidth;
data.RecordUndo();
data.bookmarks.Remove(draggedBookmark);
}
void acceptFromOutside()
{
if (!draggingBookmark) return;
if (!curEvent.isDragPerform) return;
if (!bookmarksRect.IsHovered()) return;
DragAndDrop.AcceptDrag();
curEvent.Use();
data.RecordUndo();
accept();
data.Dirty();
}
void acceptFromInside()
{
if (!draggingBookmark) return;
if (!curEvent.isMouseUp) return;
if (!bookmarksRect.IsHovered()) return;
curEvent.Use();
EditorGUIUtility.hotControl = 0;
DragAndDrop.PrepareStartDrag(); // fixes phantom dragged component indicator after reordering bookmarks
data.RecordUndo();
data.Dirty();
accept();
}
void accept()
{
draggingBookmark = false;
draggingBookmarkFromInside = false;
mousePressed = false;
data.bookmarks.AddAt(draggedBookmark, insertDraggedBookmarkAtIndex);
gaps[insertDraggedBookmarkAtIndex] -= bookmarkWidth;
gaps.AddAt(0, insertDraggedBookmarkAtIndex);
droppedBookmark = draggedBookmark;
droppedBookmarkX = curEvent.mousePosition.x + draggedBookmarkHoldOffset.x;
droppedBookmarkXDerivative = 0;
animatingDroppedBookmark = true;
draggedBookmark = null;
EditorGUIUtility.hotControl = 0;
repaintNeededAfterUndoRedo = true;
}
void cancelFromOutside()
{
if (!draggingBookmark) return;
if (draggingBookmarkFromInside) return;
if (bookmarksRect.IsHovered()) return;
draggingBookmark = false;
mousePressed = false;
}
void cancelFromInsideAndDelete()
{
if (!draggingBookmark) return;
if (!curEvent.isMouseUp) return;
if (bookmarksRect.IsHovered()) return;
draggingBookmark = false;
DragAndDrop.PrepareStartDrag(); // fixes phantom dragged component indicator after reordering bookmarks
data.Dirty();
repaintNeededAfterUndoRedo = true;
}
void update()
{
if (!draggingBookmark) return;
DragAndDrop.visualMode = DragAndDropVisualMode.Generic;
if (draggingBookmarkFromInside) // otherwise it breaks vTabs dragndrop
EditorGUIUtility.hotControl = EditorGUIUtility.GetControlID(FocusType.Passive);
insertDraggedBookmarkAtIndex = GetBookmarkIndex(curEvent.mousePosition.x + draggedBookmarkHoldOffset.x);
}
initFromOutside();
initFromInside();
acceptFromOutside();
acceptFromInside();
cancelFromOutside();
cancelFromInsideAndDelete();
update();
}
bool draggingBookmark;
bool draggingBookmarkFromInside;
int insertDraggedBookmarkAtIndex;
Vector2 draggedBookmarkHoldOffset;
Bookmark draggedBookmark;
Bookmark droppedBookmark;
void BookmarksAnimations()
{
if (!curEvent.isLayout) return;
void gaps_()
{
var makeSpaceForDraggedBookmark = draggingBookmark && bookmarksRect.IsHovered();
var lerpSpeed = 12;
for (int i = 0; i < gaps.Count; i++)
if (makeSpaceForDraggedBookmark && i == insertDraggedBookmarkAtIndex)
gaps[i] = MathUtil.Lerp(gaps[i], bookmarkWidth, lerpSpeed, editorDeltaTime);
else
gaps[i] = MathUtil.Lerp(gaps[i], 0, lerpSpeed, editorDeltaTime);
for (int i = 0; i < gaps.Count; i++)
if (gaps[i].Approx(0))
gaps[i] = 0;
animatingGaps = gaps.Any(r => r > .1f);
}
void droppedBookmark_()
{
if (!animatingDroppedBookmark) return;
var lerpSpeed = 8;
var targX = GetBookmarkCenterX(data.bookmarks.IndexOf(droppedBookmark), includeGaps: true);
MathUtil.SmoothDamp(ref droppedBookmarkX, targX, lerpSpeed, ref droppedBookmarkXDerivative, editorDeltaTime);
if ((droppedBookmarkX - targX).Abs() < .5f)
animatingDroppedBookmark = false;
}
void tooltip()
{
if (!mouseHoversBookmark || lastHoveredBookmark != lastClickedBookmark)
hideTooltip = false;
var lerpSpeed = UnityEditorInternal.InternalEditorUtility.isApplicationActive ? 15 : 12321;
if (mouseHoversBookmark && !draggingBookmark && !hideTooltip)
MathUtil.SmoothDamp(ref tooltipOpacity, 1, lerpSpeed, ref tooltipOpacityDerivative, editorDeltaTime);
else
MathUtil.SmoothDamp(ref tooltipOpacity, 0, lerpSpeed, ref tooltipOpacityDerivative, editorDeltaTime);
if (tooltipOpacity > .99f)
tooltipOpacity = 1;
if (tooltipOpacity < .01f)
tooltipOpacity = 0;
animatingTooltip = tooltipOpacity != 0 && tooltipOpacity != 1;
}
gaps_();
droppedBookmark_();
tooltip();
}
float droppedBookmarkX;
float droppedBookmarkXDerivative;
float tooltipOpacity;
float tooltipOpacityDerivative;
bool animatingDroppedBookmark;
bool animatingGaps;
bool animatingTooltip;
bool hideTooltip;
List<float> gaps
{
get
{
while (_gaps.Count < data.bookmarks.Count + 1) _gaps.Add(0);
while (_gaps.Count > data.bookmarks.Count + 1) _gaps.RemoveLast();
return _gaps;
}
}
List<float> _gaps = new();
Bookmark lastClickedBookmark;
public VInspectorNavbar(EditorWindow window) => this.window = window;
public EditorWindow window;
}
}
#endif

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#if UNITY_EDITOR
using System.Collections;
using System.Linq;
using System.Collections.Generic;
using System.Text.RegularExpressions;
using UnityEngine;
using UnityEngine.UIElements;
using UnityEditor.UIElements;
using System.Reflection;
using UnityEditor;
using Type = System.Type;
using static VInspector.VInspectorState;
using static VInspector.Libs.VUtils;
using static VInspector.Libs.VGUI;
// using static VTools.VDebug;
namespace VInspector
{
static class VInspectorResettableVariables
{
public static void ResetButtonGUI(Rect fieldRect, SerializedProperty property, FieldInfo fieldInfo, IEnumerable<object> targets)
{
// if (!fieldRect.IsHovered()) return;
object targetWithDefaultValues = GetTargetWithDefaulValues(targets.First().GetType());
bool isResetted(object target)
{
if (property.isInstantiatedPrefab && !PrefabUtility.IsAddedComponentOverride(property.serializedObject.targetObject)) return !property.prefabOverride;
if (targetWithDefaultValues as object == null) return true;
var currentValue = fieldInfo.GetValue(target);
var defaultValue = fieldInfo.GetValue(targetWithDefaultValues);
var isResetted = object.Equals(currentValue, defaultValue);
if (typeof(Object).IsAssignableFrom(fieldInfo.FieldType))
isResetted |= (defaultValue == null) && !(bool)(Object)currentValue;
if (fieldInfo.FieldType == typeof(string))
isResetted |= fieldInfo.FieldType == typeof(string) && (object.Equals(currentValue, "") && object.Equals(defaultValue, null));
return isResetted;
}
if (targets.All(r => isResetted(r))) return;
var iconSize = 12;
var colorNormal = Greyscale(.41f);
var colorHovered = Greyscale(isDarkTheme ? .9f : .0f);
var colorPressed = Greyscale(isDarkTheme ? .65f : .6f);
var buttonRect = fieldRect.SetWidthFromRight(20).MoveX(typeof(Object).IsAssignableFrom(fieldInfo.FieldType) ? -18 : 1);
EditorGUIUtility.AddCursorRect(buttonRect, MouseCursor.CustomCursor);
if (!IconButton(buttonRect, "CrossIcon", iconSize, colorNormal, colorHovered, colorPressed)) return;
if (property.isInstantiatedPrefab && !PrefabUtility.IsAddedComponentOverride(property.serializedObject.targetObject))
{
foreach (var target in property.serializedObject.targetObjects)
target.RecordUndo();
PrefabUtility.RevertPropertyOverride(property, InteractionMode.AutomatedAction);
}
else
property.SetBoxedValue(fieldInfo.GetValue(targetWithDefaultValues));
GUI.changed = true;
GUI.FocusControl(null);
}
static object GetTargetWithDefaulValues(Type targetType)
{
if (targetWithDefaulValues_byType.TryGetValue(targetType, out var cachedResult)) return cachedResult;
object targetWithDefaultValues = null;
void scriptOrSO()
{
if (!typeof(MonoBehaviour).IsAssignableFrom(targetType)
&& !typeof(ScriptableObject).IsAssignableFrom(targetType)) return;
targetWithDefaultValues = System.Activator.CreateInstance(targetType);
mi_removeLogEntries.Invoke(null, new object[] { 1 << 9 });
}
void customClass()
{
if (typeof(MonoBehaviour).IsAssignableFrom(targetType)) return;
if (typeof(ScriptableObject).IsAssignableFrom(targetType)) return;
if (targetType.GetConstructor(System.Type.EmptyTypes) == null) return;
targetWithDefaultValues = System.Activator.CreateInstance(targetType);
}
scriptOrSO();
customClass();
return targetWithDefaulValues_byType[targetType] = targetWithDefaultValues;
}
static Dictionary<Type, object> targetWithDefaulValues_byType = new();
static MethodInfo mi_removeLogEntries = typeof(Editor).Assembly.GetType("UnityEditor.LogEntry").GetMethod("RemoveLogEntriesByMode", maxBindingFlags);
public static bool IsResettable(FieldInfo fieldInfo)
{
if (!VInspectorMenu.resettableVariablesEnabled) return false;
if (Application.isPlaying) return false;
if (System.Attribute.IsDefined(fieldInfo, typeof(VariantsAttribute))) return false;
if (typeof(Object).IsAssignableFrom(fieldInfo.FieldType)) return true;
if (fieldInfo.FieldType == typeof(int)) return true;
if (fieldInfo.FieldType == typeof(float)) return true;
if (fieldInfo.FieldType == typeof(double)) return true;
if (fieldInfo.FieldType == typeof(string)) return true;
return false;
}
}
}
#endif

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#if UNITY_EDITOR
using UnityEngine;
using UnityEngine.UIElements;
using System.Collections;
using System.Collections.Generic;
using UnityEditor;
using UnityEditor.ShortcutManagement;
using System.Reflection;
using System.Linq;
using System.Text.RegularExpressions;
using Type = System.Type;
using static VInspector.Libs.VUtils;
using static VInspector.Libs.VGUI;
// using static VTools.VDebug;
namespace VInspector
{
public class VInspectorSelectionHistory : ScriptableSingleton<VInspectorSelectionHistory>
{
public void MoveBack()
{
var prevState = prevStates.Last();
instance.RecordUndo("VInspectorSelectionHistory.MoveBack");
prevStates.Remove(prevState);
nextStates.Add(curState);
curState = prevState;
ignoreThisSelectionChange = true;
prevState.selectedObjects.ToArray().SelectInInspector(frameInHierarchy: false, frameInProject: false);
}
public void MoveForward()
{
var nextState = nextStates.Last();
instance.RecordUndo("VInspectorSelectionHistory.MoveForward");
nextStates.Remove(nextState);
prevStates.Add(curState);
curState = nextState;
ignoreThisSelectionChange = true;
nextState.selectedObjects.ToArray().SelectInInspector(frameInHierarchy: false, frameInProject: false);
}
static void OnSelectionChange()
{
if (ignoreThisSelectionChange) { ignoreThisSelectionChange = false; return; }
if (curEvent.modifiers == EventModifiers.Command && curEvent.keyCode == KeyCode.Z) return;
if (curEvent.modifiers == (EventModifiers.Command | EventModifiers.Shift) && curEvent.keyCode == KeyCode.Z) return;
if (curEvent.modifiers == EventModifiers.Control && curEvent.keyCode == KeyCode.Z) return;
if (curEvent.modifiers == EventModifiers.Control && curEvent.keyCode == KeyCode.Y) return;
instance.RecordUndo(Undo.GetCurrentGroupName());
instance.prevStates.Add(instance.curState);
instance.curState = new SelectionState() { selectedObjects = Selection.objects.ToList() };
instance.nextStates.Clear();
if (instance.prevStates.Count > 50)
instance.prevStates.RemoveAt(0);
}
static bool ignoreThisSelectionChange;
public List<SelectionState> prevStates = new();
public List<SelectionState> nextStates = new();
public SelectionState curState;
[System.Serializable]
public class SelectionState { public List<Object> selectedObjects = new(); }
[InitializeOnLoadMethod]
static void Init()
{
if (VInspectorMenu.pluginDisabled) return;
Selection.selectionChanged -= OnSelectionChange;
Selection.selectionChanged += OnSelectionChange;
// var globalEventHandler = typeof(EditorApplication).GetFieldValue<EditorApplication.CallbackFunction>("globalEventHandler");
// typeof(EditorApplication).SetFieldValue("globalEventHandler", ClearHistories + (globalEventHandler - ClearHistories));
instance.curState = new SelectionState() { selectedObjects = Selection.objects.ToList() };
}
// static void ClearHistories() // just for debug
// {
// if (curEvent.holdingAnyModifierKey) return;
// if (!curEvent.isKeyDown || curEvent.keyCode != KeyCode.Y) return;
// VInspectorSelectionHistory.instance.prevStates.Clear();
// VInspectorSelectionHistory.instance.nextStates.Clear();
// Undo.ClearAll();
// VInspectorMenu.RepaintInspectors();
// }
}
}
#endif

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using System.Collections;
using System.Linq;
using System.Collections.Generic;
using UnityEngine;
namespace VInspector
{
[System.Serializable]
public class SerializedDictionary<TKey, TValue> : Dictionary<TKey, TValue>, ISerializationCallbackReceiver
{
public List<SerializedKeyValuePair<TKey, TValue>> serializedKvps = new();
public float dividerPos = .33f;
public void OnBeforeSerialize()
{
foreach (var kvp in this)
if (serializedKvps.FirstOrDefault(r => this.Comparer.Equals(r.Key, kvp.Key)) is SerializedKeyValuePair<TKey, TValue> serializedKvp)
serializedKvp.Value = kvp.Value;
else
serializedKvps.Add(kvp);
serializedKvps.RemoveAll(r => r.Key is not null && !this.ContainsKey(r.Key));
for (int i = 0; i < serializedKvps.Count; i++)
serializedKvps[i].index = i;
}
public void OnAfterDeserialize()
{
this.Clear();
foreach (var serializedKvp in serializedKvps)
{
serializedKvp.isKeyNull = serializedKvp.Key is null;
serializedKvp.isKeyRepeated = serializedKvp.Key is not null && this.ContainsKey(serializedKvp.Key);
if (serializedKvp.isKeyNull) continue;
if (serializedKvp.isKeyRepeated) continue;
this.Add(serializedKvp.Key, serializedKvp.Value);
}
}
[System.Serializable]
public class SerializedKeyValuePair<TKey_, TValue_>
{
public TKey_ Key;
public TValue_ Value;
public int index;
public bool isKeyRepeated;
public bool isKeyNull;
public SerializedKeyValuePair(TKey_ key, TValue_ value) { this.Key = key; this.Value = value; }
public static implicit operator SerializedKeyValuePair<TKey_, TValue_>(KeyValuePair<TKey_, TValue_> kvp) => new(kvp.Key, kvp.Value);
public static implicit operator KeyValuePair<TKey_, TValue_>(SerializedKeyValuePair<TKey_, TValue_> kvp) => new(kvp.Key, kvp.Value);
}
}
}

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#if UNITY_EDITOR
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Serialization;
using UnityEditor;
using UnityEditor.ShortcutManagement;
using System.Reflection;
using System.Linq;
using UnityEngine.UIElements;
using UnityEngine.SceneManagement;
using UnityEditor.SceneManagement;
using Type = System.Type;
using static VInspector.Libs.VUtils;
using static VInspector.Libs.VGUI;
// using static VTools.VDebug;
namespace VInspector
{
[FilePath("Library/vInspector State.asset", FilePathAttribute.Location.ProjectFolder)]
public class VInspectorState : ScriptableSingleton<VInspectorState>
{
public SerializableDictionary<string, AttributesState> attributeStates_byScriptName = new();
[System.Serializable]
public class AttributesState
{
public SerializableDictionary<string, int> selectedSubtabIndexes_byTabPath = new();
public SerializableDictionary<string, bool> isExpandeds_byFoldoutPath = new();
public SerializableDictionary<string, bool> isExpandeds_byButtonPath = new();
}
public SerializableDictionary<int, BookmarkState> bookmarkStates_byBookmarkId = new();
[System.Serializable]
public class BookmarkState
{
public string _name;
public string sceneGameObjectIconName;
}
public static void Clear()
{
instance.attributeStates_byScriptName.Clear();
instance.bookmarkStates_byBookmarkId.Clear();
}
public static void Save() => instance.Save(true);
}
}
#endif

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